C# Class statsManager, Main-Working-Repository

Inheritance: MonoBehaviour
显示文件 Open project: GCSShatteredSpace/Main-Working-Repository Class Usage Examples

Public Properties

Property Type Description
blastShields List
mapSize int
maxSteps int
playerStartEnergy int
stepTime float
tileSize float
turnTimer int
turretDamage int
turretRange int
turretRespawnTime int
turretSpawnPoints List
turretStartEnergy int
upgradeExp int
weapons List

Public Methods

Method Description
Awake ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

Property Details

blastShields public_oe property

public List blastShields
return List

mapSize public_oe property

public int mapSize
return int

maxSteps public_oe property

public int maxSteps
return int

playerStartEnergy public_oe property

public int playerStartEnergy
return int

stepTime public_oe property

public float stepTime
return float

tileSize public_oe property

public float tileSize
return float

turnTimer public_oe property

public int turnTimer
return int

turretDamage public_oe property

public int turretDamage
return int

turretRange public_oe property

public int turretRange
return int

turretRespawnTime public_oe property

public int turretRespawnTime
return int

turretSpawnPoints public_oe property

public List turretSpawnPoints
return List

turretStartEnergy public_oe property

public int turretStartEnergy
return int

upgradeExp public_oe property

public int upgradeExp
return int

weapons public_oe property

public List weapons
return List