C# Class bulletMovement, JuniorProject

Inheritance: MonoBehaviour
显示文件 Open project: MilesMeacham/JuniorProject Class Usage Examples

Public Properties

Property Type Description
Xpos float
Ypos float
damage float
lifeDuration float
radius float
rb UnityEngine.Rigidbody
shootingRight bool
shotVelocity float
startedCO bool
theCharacterMotor CharacterMotor2,

Public Methods

Method Description
Destroybullet ( ) : IEnumerator
OnCollisionEnter ( Collision collider ) : void
OnTriggerEnter ( Collider collider ) : void
Start ( ) : void
Update ( ) : void

Method Details

Destroybullet() public method

public Destroybullet ( ) : IEnumerator
return IEnumerator

OnCollisionEnter() public method

public OnCollisionEnter ( Collision collider ) : void
collider Collision
return void

OnTriggerEnter() public method

public OnTriggerEnter ( Collider collider ) : void
collider Collider
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

Xpos public_oe property

public float Xpos
return float

Ypos public_oe property

public float Ypos
return float

damage public_oe property

public float damage
return float

lifeDuration public_oe property

public float lifeDuration
return float

radius public_oe property

public float radius
return float

rb public_oe property

public Rigidbody,UnityEngine rb
return UnityEngine.Rigidbody

shootingRight public_oe property

public bool shootingRight
return bool

shotVelocity public_oe property

public float shotVelocity
return float

startedCO public_oe property

public bool startedCO
return bool

theCharacterMotor public_oe property

public CharacterMotor2, theCharacterMotor
return CharacterMotor2,