Method | Description | |
---|---|---|
OnStateEnter ( ) : void | ||
OnStateUpdate ( ) : IState, | ||
StateIdle ( UnitSpawner, unitSpawner ) : UnityEngine | ||
ToString ( ) : string |
public StateIdle ( UnitSpawner, unitSpawner ) : UnityEngine | ||
unitSpawner | UnitSpawner, | |
return | UnityEngine |