Property | Type | Description | |
---|---|---|---|
duration | float |
Property | Type | Description | |
---|---|---|---|
isActive | bool | ||
targetObject | GameObject |
Method | Description | |
---|---|---|
activatePickup ( GameObject target ) : void |
Method | Description | |
---|---|---|
Update ( ) : void | ||
finishEffect ( ) : void | ||
runActiveEffect ( ) : void |
public activatePickup ( GameObject target ) : void | ||
target | GameObject | |
return | void |