Property | Type | Description | |
---|---|---|---|
distanceToThrowObject | float | ||
objectToThrow | GameObject | ||
targetObject | GameObject | ||
throwableTagName | string |
Method | Description | |
---|---|---|
CheckIfStateIsReached ( ) : bool | ||
Start ( ) : void | ||
ThrowGoal_objectHit ( object sender, EventArgs e ) : void |
public ThrowGoal_objectHit ( object sender, EventArgs e ) : void | ||
sender | object | |
e | EventArgs | |
return | void |