Method | Description | |
---|---|---|
Clear ( ) : void | ||
TerrainProcess ( |
||
Update ( ) : void |
Method | Description | |
---|---|---|
Terrain_LandPatchReceived ( object sender, OpenMetaverse.LandPatchReceivedEventArgs e ) : void | ||
UpdateTerrain ( ) : void | ||
UpdateTerrainTexture ( ) : void |
public TerrainProcess ( |
||
client | ||
terrainMat | UnityEngine | |
return | System |