Method | Description | |
---|---|---|
SuperSkills ( string name, string description, int price, Skills, father, float timeIncantation, int manaCost, Transform particule, float damage, float zone ) : System.Collections | ||
getZone ( ) : float | ||
launch ( Vector3 position, float distance, float damage, bool furie, float damageFurie, float factorCritique ) : void |
public SuperSkills ( string name, string description, int price, Skills, father, float timeIncantation, int manaCost, Transform particule, float damage, float zone ) : System.Collections | ||
name | string | |
description | string | |
price | int | |
father | Skills, | |
timeIncantation | float | |
manaCost | int | |
particule | Transform | |
damage | float | |
zone | float | |
return | System.Collections |
public launch ( Vector3 position, float distance, float damage, bool furie, float damageFurie, float factorCritique ) : void | ||
position | Vector3 | |
distance | float | |
damage | float | |
furie | bool | |
damageFurie | float | |
factorCritique | float | |
return | void |