Property | Type | Description | |
---|---|---|---|
gameEndText | Text, | ||
scoreSystem | Score[], |
Method | Description | |
---|---|---|
Start ( ) : void | ||
endGame ( ) : void | ||
updateValue ( int amountIncrease, int playerIndex ) : void |
Method | Description | |
---|---|---|
Rpc_disconnect ( ) : void | ||
Rpc_showWin ( string winText ) : void | ||
Rpc_updateClientValue ( int value, int playerIndex ) : void | ||
Update ( ) : void | ||
restartWorld ( ) : IEnumerator |
public updateValue ( int amountIncrease, int playerIndex ) : void | ||
amountIncrease | int | |
playerIndex | int | |
return | void |