Property | Type | Description | |
---|---|---|---|
cellsParent | Transform | ||
floorPrefab | GameObject | ||
height | int | ||
itemPrefabs | GameObject[] | ||
wallPrefab | GameObject | ||
width | int |
Method | Description | |
---|---|---|
GenerateGrid ( ) : List |
Cretes room floor and walls.
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Method | Description | |
---|---|---|
GetWallType ( Cell, cell ) : WallType? | ||
SpawnItems ( List |
Spawns items of all targets in the room.
|
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SpawnRunes ( List |
Spawns run places for every posible target.
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WallBonus ( WallType wallType, WallType reference ) : int |