Property | Type | Description | |
---|---|---|---|
forceMultiplier | float | ||
leftSpawnPoint | Transform | ||
maxTime | float | ||
midSpawnPoint | Transform | ||
objectContainer | Transform | ||
pointObjectPrefabs | GameObject[] | ||
pointObjectSpawnWeights | int[] | ||
pointSpawnRateOverTime | |||
rightSpawnPoint | Transform | ||
throwTargets | Vector2[] |
Method | Description | |
---|---|---|
SpawnPointObject ( int pointObject ) : void |
Method | Description | |
---|---|---|
GetSpawnLocation ( int val ) : Vector3 | ||
SpawnLoop ( ) : IEnumerator |
public SpawnPointObject ( int pointObject ) : void | ||
pointObject | int | |
return | void |
public AnimationCurve,UnityEngine pointSpawnRateOverTime | ||
return |