Property | Type | Description | |
---|---|---|---|
OnSplineSwapped | SplineSwappedEventHandler | ||
SpawnGroup | GameObject[] | ||
Speeds | float[] |
Method | Description | |
---|---|---|
DisableNodeObjects ( ) : void |
Disables the spline objects, we don't need them outside design-time.
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FollowSpline ( OnPathEndCallback endCallback, OnNodeArrivalCallback nodeCallback1, OnNodeLeavingCallback nodeCallback2 ) : void | ||
SetSpline ( int splineNum ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
DrawGoKitSplineController ( ) : void | ||
OnStart ( ) : void | ||
SetupSplineInterpolator ( SplineInterpolator, interp, SplineNode, ninfo ) : void |
Method | Description | |
---|---|---|
ChangeGizmoColor ( int i ) : void |
protected DrawGoKitSplineController ( ) : void | ||
return | void |
public FollowSpline ( OnPathEndCallback endCallback, OnNodeArrivalCallback nodeCallback1, OnNodeLeavingCallback nodeCallback2 ) : void | ||
endCallback | OnPathEndCallback | |
nodeCallback1 | OnNodeArrivalCallback | |
nodeCallback2 | OnNodeLeavingCallback | |
return | void |
protected SetupSplineInterpolator ( SplineInterpolator, interp, SplineNode, ninfo ) : void | ||
interp | SplineInterpolator, | |
ninfo | SplineNode, | |
return | void |
public SplineSwappedEventHandler OnSplineSwapped | ||
return | SplineSwappedEventHandler |