C# Class DemoScene, CharacterController2D

Inheritance: MonoBehaviour
显示文件 Open project: prime31/CharacterController2D Class Usage Examples

Public Properties

Property Type Description
gravity float
groundDamping float
inAirDamping float
jumpHeight float
runSpeed float

Public Methods

Method Description
Awake ( ) : void
Update ( ) : void
onControllerCollider ( RaycastHit2D hit ) : void
onTriggerEnterEvent ( Collider2D col ) : void
onTriggerExitEvent ( Collider2D col ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

Update() public method

public Update ( ) : void
return void

onControllerCollider() public method

public onControllerCollider ( RaycastHit2D hit ) : void
hit UnityEngine.RaycastHit2D
return void

onTriggerEnterEvent() public method

public onTriggerEnterEvent ( Collider2D col ) : void
col UnityEngine.Collider2D
return void

onTriggerExitEvent() public method

public onTriggerExitEvent ( Collider2D col ) : void
col UnityEngine.Collider2D
return void

Property Details

gravity public_oe property

public float gravity
return float

groundDamping public_oe property

public float groundDamping
return float

inAirDamping public_oe property

public float inAirDamping
return float

jumpHeight public_oe property

public float jumpHeight
return float

runSpeed public_oe property

public float runSpeed
return float