Property | Type | Description | |
---|---|---|---|
debugSpheres | bool | ||
myCollider | |||
recursivePushBack | int | ||
slopeLimit | float |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
ClampToGround ( ) : void | ||
CollideWithWorld ( ) : void | ||
DisableClamping ( ) : void | ||
DisableSlopeLimit ( ) : void | ||
EnableClamping ( ) : void | ||
EnableSlopeLimit ( ) : void | ||
IsGrounded ( float distance ) : bool | ||
OnDrawGizmos ( ) : void | ||
ProbeGround ( ) : void |
Method | Description | |
---|---|---|
OnSteadyGround ( Vector3 normal, Vector3 point ) : bool | ||
PushBack ( ) : bool | ||
ResetGround ( ) : void | ||
SetCollisionParameters ( ) : void | ||
SimulateSphereCast ( |
||
SlopeLimit ( ) : bool | ||
SpherePosition ( CollisionSphere, sphere ) : Vector3 |
public CapsuleCollider,UnityEngine myCollider | ||
return |