Property | Type | Description | |
---|---|---|---|
target | Transform |
Method | Description | |
---|---|---|
OnTriggerExit ( Collider wall ) : void | ||
OnTriggerStay ( Collider wall ) : void | ||
SphereCast ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
RenderChange ( GameObject wall ) : IEnumerator |
public OnTriggerExit ( Collider wall ) : void | ||
wall | Collider | |
return | void |
public OnTriggerStay ( Collider wall ) : void | ||
wall | Collider | |
return | void |