Property | Type | Description | |
---|---|---|---|
columns | int | ||
rows | int |
Method | Description | |
---|---|---|
BoardSetup ( ) : void | ||
InitialiseList ( ) : void | ||
LayoutObjectAtRandom ( GameObject tileArray, int minimum, int maximum ) : void | ||
SetupScene ( int level ) : void |
Method | Description | |
---|---|---|
RandomPosition ( ) : Vector2 |
public LayoutObjectAtRandom ( GameObject tileArray, int minimum, int maximum ) : void | ||
tileArray | GameObject | |
minimum | int | |
maximum | int | |
return | void |