C# Class BearScript, Molydeuxds

Inheritance: MonoBehaviour
显示文件 Open project: kLinus/Molydeuxds Class Usage Examples

Public Properties

Property Type Description
bloodPrefab GameObject
button ButtonProperties,
jumpSpeed float
magicNumber float
roarCheckRadius float
rotationSpeed float
velocity float

Public Methods

Method Description
CheckforKill ( ) : void
IncreaseEnergy ( float amount ) : void
Move ( Vector3 direction ) : void
Roar ( ) : void
Start ( ) : void
TriggerJump ( ) : void
Update ( ) : void
UpdateEnergy ( ) : void
UpdateJump ( ) : void
UpdateMovement ( ) : void

Method Details

CheckforKill() public method

public CheckforKill ( ) : void
return void

IncreaseEnergy() public method

public IncreaseEnergy ( float amount ) : void
amount float
return void

Move() public method

public Move ( Vector3 direction ) : void
direction Vector3
return void

Roar() public method

public Roar ( ) : void
return void

Start() public method

public Start ( ) : void
return void

TriggerJump() public method

public TriggerJump ( ) : void
return void

Update() public method

public Update ( ) : void
return void

UpdateEnergy() public method

public UpdateEnergy ( ) : void
return void

UpdateJump() public method

public UpdateJump ( ) : void
return void

UpdateMovement() public method

public UpdateMovement ( ) : void
return void

Property Details

bloodPrefab public_oe property

public GameObject bloodPrefab
return GameObject

button public_oe property

public ButtonProperties, button
return ButtonProperties,

jumpSpeed public_oe property

public float jumpSpeed
return float

magicNumber public_oe property

public float magicNumber
return float

roarCheckRadius public_oe property

public float roarCheckRadius
return float

rotationSpeed public_oe property

public float rotationSpeed
return float

velocity public_oe property

public float velocity
return float