C# Class AngerEnemyMovement, Joyful

Inheritance: MonoBehaviour
显示文件 Open project: GDCASU/Joyful

Public Properties

Property Type Description
distanceOfPace int
groundCheckRadius float
moveSpeed float
playerCheckRadius float
wallCheckRadius float
whatIsWall LayerMask

Public Methods

Method Description
Start ( ) : void
Update ( ) : void
_Pacing ( ) : void

Private Methods

Method Description
_Act ( ) : void
_Chase ( ) : void
_Init_Fear ( ) : void
_Move ( float relativePoint ) : void
_ReturnToStartPosition ( ) : void
_Sense ( ) : void
_Think ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

_Pacing() public method

public _Pacing ( ) : void
return void

Property Details

distanceOfPace public_oe property

public int distanceOfPace
return int

groundCheckRadius public_oe property

public float groundCheckRadius
return float

moveSpeed public_oe property

public float moveSpeed
return float

playerCheckRadius public_oe property

public float playerCheckRadius
return float

wallCheckRadius public_oe property

public float wallCheckRadius
return float

whatIsWall public_oe property

public LayerMask whatIsWall
return LayerMask