C# Class A, resharper-unity

显示文件 Open project: JetBrains/resharper-unity

Public Properties

Property Type Description
ImplicitlyAssignedAndUsedField string
ImplicitlyAssignedField string
projectile Rigidbody
unityField object
unityField1 object

Public Methods

Method Description
OnAnima ( caret caret ) : void
OnCollisionEnter ( Collision collision ) : void
OnCollisionExit ( Collision collision ) : void
UnusedMethod ( ) : void

Private Methods

Method Description
Example ( ) : void
LaunchProjectile ( ) : void
NotMessage ( ) : void
OnA ( caret nimatorIK ) : void

Has own XML docs

OnAnimatorIK ( int layerIndex ) : void
OnCollisionEnter ( Coll caret ) : void
OnDestroy ( ) : void
OnDisable ( ) : void
Start ( ) : void
UnusedPrivateMethod ( ) : void
WaitAndPrint ( ) : IEnumerator

Method Details

OnAnima() public method

public OnAnima ( caret caret ) : void
caret caret
return void

OnCollisionEnter() public method

public OnCollisionEnter ( Collision collision ) : void
collision Collision
return void

OnCollisionExit() public method

public OnCollisionExit ( Collision collision ) : void
collision Collision
return void

UnusedMethod() public method

public UnusedMethod ( ) : void
return void

Property Details

ImplicitlyAssignedAndUsedField public_oe property

public string ImplicitlyAssignedAndUsedField
return string

ImplicitlyAssignedField public_oe property

public string ImplicitlyAssignedField
return string

projectile public_oe property

public Rigidbody projectile
return Rigidbody

unityField public_oe property

public object unityField
return object

unityField1 public_oe property

public object unityField1
return object