C# (CSharp) Bricklayer.Common.Data Пространство имен

Классы

Имя Описание
LobbySaveData Room data for displaying in the lobby list, to be serialized to JSON
ServerPingData Represents data recieved when pinging a server for players, description, etc
ServerSaveData Server data such as name and host. To be used for saving/loading servers from a config file