Метод | Описание | |
---|---|---|
BeginDraw ( System.Windows.Media.DrawingContext dc ) : void | ||
Dispose ( ) : void | ||
EndDraw ( ) : void | ||
WPFCanvasAdapter ( ) : System | ||
beginPath ( ) : void | ||
bezierTo ( float c1x, float c1y, float c2x, float c2y, float x, float y ) : void | ||
clearRect ( float x, float y, float w, float h ) : void | ||
closePath ( ) : void | ||
drawBitmap ( string name, float xc, float yc, float w, float h, float angle ) : void | ||
drawEllipse ( float x, float y, float w, float h, bool stroke, bool fill ) : void | ||
drawHandle ( float x, float y, int type ) : void | ||
drawLine ( float x1, float y1, float x2, float y2 ) : void | ||
drawPath ( bool stroke, bool fill ) : void | ||
drawRect ( float x, float y, float w, float h, bool stroke, bool fill ) : void | ||
drawTextAt ( string text, float x, float y, float h, int align ) : float | ||
lineTo ( float x, float y ) : void | ||
moveTo ( float x, float y ) : void | ||
quadTo ( float cpx, float cpy, float x, float y ) : void | ||
setBrush ( int argb, int style ) : void | ||
setPen ( int argb, float width, int style, float phase ) : void |
public BeginDraw ( System.Windows.Media.DrawingContext dc ) : void | ||
dc | System.Windows.Media.DrawingContext | |
Результат | void |
public bezierTo ( float c1x, float c1y, float c2x, float c2y, float x, float y ) : void | ||
c1x | float | |
c1y | float | |
c2x | float | |
c2y | float | |
x | float | |
y | float | |
Результат | void |
public clearRect ( float x, float y, float w, float h ) : void | ||
x | float | |
y | float | |
w | float | |
h | float | |
Результат | void |
public drawBitmap ( string name, float xc, float yc, float w, float h, float angle ) : void | ||
name | string | |
xc | float | |
yc | float | |
w | float | |
h | float | |
angle | float | |
Результат | void |
public drawEllipse ( float x, float y, float w, float h, bool stroke, bool fill ) : void | ||
x | float | |
y | float | |
w | float | |
h | float | |
stroke | bool | |
fill | bool | |
Результат | void |
public drawHandle ( float x, float y, int type ) : void | ||
x | float | |
y | float | |
type | int | |
Результат | void |
public drawLine ( float x1, float y1, float x2, float y2 ) : void | ||
x1 | float | |
y1 | float | |
x2 | float | |
y2 | float | |
Результат | void |
public drawPath ( bool stroke, bool fill ) : void | ||
stroke | bool | |
fill | bool | |
Результат | void |
public drawRect ( float x, float y, float w, float h, bool stroke, bool fill ) : void | ||
x | float | |
y | float | |
w | float | |
h | float | |
stroke | bool | |
fill | bool | |
Результат | void |
public drawTextAt ( string text, float x, float y, float h, int align ) : float | ||
text | string | |
x | float | |
y | float | |
h | float | |
align | int | |
Результат | float |
public quadTo ( float cpx, float cpy, float x, float y ) : void | ||
cpx | float | |
cpy | float | |
x | float | |
y | float | |
Результат | void |
public setBrush ( int argb, int style ) : void | ||
argb | int | |
style | int | |
Результат | void |
public setPen ( int argb, float width, int style, float phase ) : void | ||
argb | int | |
width | float | |
style | int | |
phase | float | |
Результат | void |