Метод | Описание | |
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AssembleAssetTree ( string sourceProjectPath, string outputDirectoryPath ) : void |
Assembles the asset tree from MsgPack.Unity.csproj file. The output files will be placed under <outputDirectoryPath directory as hierarchical file tree. |
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AssetFileImporter ( ) : System |
Initializes a new instance of the AssetFileImporter class.
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Метод | Описание | |
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ParseProjectFile ( string filePath ) : IEnumerable |
public AssembleAssetTree ( string sourceProjectPath, string outputDirectoryPath ) : void | ||
sourceProjectPath | string | /// The source project file path which points to MsgPack.Unity3D.csproj. /// If omitted, ./src/MsgPack.Unity/MsgPack.Unity.csproj will be used. /// |
outputDirectoryPath | string | /// The output directory path the copied source file (assets file) will be placed. /// If omitted, ./Assets/MsgPack will be used. /// |
Результат | void |