Метод | Описание | |
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Add ( |
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Begin ( Camera camera ) : void | ||
End ( ) : void | ||
GetInstance ( GraphicsDevice device ) : |
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ParticleRenderer ( GraphicsDevice device ) : System |
Метод | Описание | |
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Warm ( GraphicsDevice device ) : void |
public static GetInstance ( GraphicsDevice device ) : |
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device | GraphicsDevice | |
Результат |
public ParticleRenderer ( GraphicsDevice device ) : System | ||
device | GraphicsDevice | |
Результат | System |