Метод | Описание | |
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MainForm ( string _args ) : System | ||
OnHeartbeatUrlChanged ( object sender, UriChangedEventArgs e ) : void | ||
OnLogged ( object sender, LogEventArgs e ) : void | ||
OnPlayerListChanged ( object sender, EventArgs e ) : void | ||
StartServer ( ) : void |
Метод | Описание | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Метод | Описание | |
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HandleShutDown ( object sender, CancelEventArgs e ) : void | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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OnServerShutdownEnded ( object sender, ShutdownEventArgs e ) : void | ||
Shutdown ( ShutdownReason reason, bool quit ) : void | ||
StartUp ( object sender, EventArgs a ) : void | ||
bPlay_Click ( object sender, EventArgs e ) : void | ||
console_Enter ( ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
Результат | void |
public OnHeartbeatUrlChanged ( object sender, UriChangedEventArgs e ) : void | ||
sender | object | |
e | UriChangedEventArgs | |
Результат | void |
public OnLogged ( object sender, LogEventArgs e ) : void | ||
sender | object | |
e | LogEventArgs | |
Результат | void |
public OnPlayerListChanged ( object sender, EventArgs e ) : void | ||
sender | object | |
e | EventArgs | |
Результат | void |