Свойство | Тип | Описание | |
---|---|---|---|
damage | int | ||
health | int | ||
killed | bool | ||
mActiveArmorTime | float | ||
mActiveDamageTime | float | ||
myScore | int | ||
playerID | int | ||
powerupDamage | bool | ||
powerupHealth | bool | ||
powerupShield | bool | ||
projectileColor | Color | ||
resetActiveArmorTime | float | ||
resetActiveDamageTime | float | ||
speedDown | float | ||
speedHor | float | ||
speedUp | float | ||
timeUntilNextShot | float |
Метод | Описание | |
---|---|---|
BasePlayer ( ) : System | ||
Draw ( |
||
Fire ( ) : void | ||
GoDown ( ) : void | ||
GoLeft ( ) : void | ||
GoRight ( ) : void | ||
GoUp ( ) : void | ||
Update ( |
public Draw ( |
||
spriteBatch | ||
Результат | void |
public Update ( |
||
keyState | ||
gameTime | ||
Результат | void |