Свойство | Тип | Описание | |
---|---|---|---|
_Is_alive | bool | ||
_position | int[] | ||
player_on | bool[] |
Метод | Описание | |
---|---|---|
Bomb ( |
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Explosion ( ) : void | ||
Update ( ) : void |
Метод | Описание | |
---|---|---|
check_map ( int num_x, int num_y ) : bool |
如果撞到障礙物或是磚塊,回傳false
|
public Bomb ( |
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window | ||
waitTime | float | |
power | int | |
positionX | float | |
positionY | float | |
owner | int | |
position | int | |
worldTime | float | |
Результат | System |