Свойство | Тип | Описание | |
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LocalMethodArguements | ObjectList>.Dictionary | ||
LocalMethods | string>.Dictionary |
Метод | Описание | |
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CSCodeGenerator ( WhiteCore.ScriptEngine.DotNetEngine.CompilerTools.Compiler compiler ) : System |
Creates an 'empty' CSCodeGenerator instance.
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Convert ( string script ) : string |
Generate the code from the AST we have.
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CreateCompilerScript ( WhiteCore.ScriptEngine.DotNetEngine.CompilerTools.Compiler compiler, List |
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Dispose ( ) : void | ||
GetHeaderCount ( WhiteCore.ScriptEngine.DotNetEngine.CompilerTools.Compiler compiler ) : int |
Метод | Описание | |
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AddWarning ( string warning ) : void | ||
CheckEvent ( string script, string state ) : void | ||
CheckEventCasts ( string script ) : void |
Checks the C# script for the correct casts in events This stops errors from misformed events ex. 'touch(vector3 position)' instead of 'touch(int touch)'
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CheckFloatExponent ( string script ) : string | ||
CheckForInlineVectors ( string script ) : string | ||
CheckIfGlobalVariable ( string varName, string type, |
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CheckName ( string s ) : string |
Returns the passed name with an underscore prepended if that name is a reserved word in C# and not reserved in LSL otherwise it just returns the passed name. This makes no attempt to cache the results to minimise future lookups. For a non trivial scripts the number of unique identifiers could easily grow to the size of the reserved word list so maintaining a list or dictionary and doing the lookup there firstwould probably not give any real speed advantage. I believe there is a class Microsoft.CSharp.CSharpCodeProvider that has a function CreateValidIdentifier(str) that will return either the value of str if it is not a C# key word or "_"+str if it is. But availability under Mono?
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DumpAfterFunc ( bool marc ) : string | ||
DumpFunc ( bool marc ) : string | ||
FindLineNumbers ( string EventName, string Problem ) : void | ||
FindWrongParameterCountLineNumbers ( string EventName, int correct, int i ) : void | ||
FixAdditionalEvents ( string script ) : string | ||
FuncCallsMarc ( ) : bool | ||
Generate ( string s ) : string |
Prints text.
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Generate ( string s, |
Prints text.
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GenerateArgumentDeclarationList ( ScriptEngineParser.ArgumentDeclarationList adl ) : string |
Generates the code for an ArgumentDeclarationList node.
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GenerateArgumentList ( ScriptEngineParser.ArgumentList al ) : string |
Generates the code for an ArgumentList node.
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GenerateAssignment ( ScriptEngineParser.Assignment a ) : string |
Generates the code for an Assignment node.
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GenerateBinaryExpression ( ScriptEngineParser.BinaryExpression be, bool isUnaryExpression, string addition ) : string |
Generates the code for a BinaryExpression node.
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GenerateCompoundStatement ( ScriptEngineParser.CompoundStatement cs ) : string |
Generates the code for a CompoundStatement node.
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GenerateConstant ( ScriptEngineParser.Constant c ) : string |
Generates the code for a Constant node.
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GenerateDeclaration ( ScriptEngineParser.Declaration d ) : string |
Generates the code for a Declaration node.
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GenerateDoWhileStatement ( ScriptEngineParser.DoWhileStatement dws ) : string |
Generates the code for a DoWhileStatement node.
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GenerateFireEventMethod ( ) : string | ||
GenerateForLoop ( ScriptEngineParser.ForLoop fl ) : string |
Generates the code for a ForLoop node.
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GenerateForLoopStatement ( ScriptEngineParser.ForLoopStatement fls ) : string |
Generates the code for a ForLoopStatement node.
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GenerateFunctionCall ( ScriptEngineParser.FunctionCall fc, bool NeedRetVal ) : string |
Generates the code for a FunctionCall node.
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GenerateGlobalFunctionDefinition ( ScriptEngineParser.GlobalFunctionDefinition gf ) : string |
Generates the code for a GlobalFunctionDefinition node.
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GenerateGlobalVariableDeclaration ( ScriptEngineParser.GlobalVariableDeclaration gv ) : string |
Generates the code for a GlobalVariableDeclaration node.
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GenerateIfStatement ( ScriptEngineParser.IfStatement ifs ) : string |
Generates the code for an IfStatement node.
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GenerateIncrementDecrementExpression ( ScriptEngineParser.IncrementDecrementExpression ide ) : string |
Generates the code for a IncrementDecrementExpression node.
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GenerateIndented ( string s, |
Prints text correctly indented.
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GenerateIndentedLine ( string s ) : string |
Prints text correctly indented, followed by a newline.
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GenerateIndentedLine ( string s, |
Prints text correctly indented, followed by a newline.
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GenerateJumpLabel ( ScriptEngineParser.JumpLabel jl ) : string |
Generates the code for a JumpLabel node.
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GenerateJumpStatement ( ScriptEngineParser.JumpStatement js ) : string |
Generates the code for a JumpStatement node.
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GenerateLine ( ) : string |
Prints a newline.
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GenerateLine ( string s ) : string |
Prints text, followed by a newline.
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GenerateLine ( string s, |
Prints text, followed by a newline.
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GenerateListConstant ( ScriptEngineParser.ListConstant lc ) : string |
Generates the code for a ListConstant node.
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GenerateNode ( |
Recursively called to generate each type of node. Will generate this node, then all it's children.
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GenerateParenthesisExpression ( ScriptEngineParser.ParenthesisExpression pe ) : string |
Generates the code for a ParenthesisExpression node.
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GenerateReturnStatement ( ScriptEngineParser.ReturnStatement rs ) : string |
Generates the code for a ReturnStatement node.
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GenerateRotationConstant ( ScriptEngineParser.RotationConstant rc ) : string |
Generates the code for a RotationConstant node.
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GenerateState ( ScriptEngineParser.State s ) : string |
Generates the code for a State node.
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GenerateStateChange ( ScriptEngineParser.StateChange sc ) : string |
Generates the code for a StateChange node.
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GenerateStateEvent ( ScriptEngineParser.StateEvent se, string parentStateName ) : string |
Generates the code for a StateEvent node.
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GenerateStatement ( ScriptEngineParser.Statement s ) : string |
Generates the code for a Statement node.
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GenerateTypecastExpression ( ScriptEngineParser.TypecastExpression te ) : string |
Generates the code for a TypecastExpression node.
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GenerateUnaryExpression ( ScriptEngineParser.UnaryExpression ue ) : string |
Generates the code for a UnaryExpression node.
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GenerateVectorConstant ( ScriptEngineParser.VectorConstant vc ) : string |
Generates the code for a VectorConstant node.
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GenerateWhileStatement ( ScriptEngineParser.WhileStatement ws ) : string |
Generates the code for a WhileStatement node.
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GetLocalDeclarationKey ( ) : string | ||
GetValue ( ScriptEngineParser.Constant identEx ) : string | ||
Indent ( ) : string |
Prints correct indentation.
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ResetCounters ( ) : void |
Resets various counters and metadata.
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checkForMultipleAssignments ( List |
public CSCodeGenerator ( WhiteCore.ScriptEngine.DotNetEngine.CompilerTools.Compiler compiler ) : System | ||
compiler | WhiteCore.ScriptEngine.DotNetEngine.CompilerTools.Compiler | |
Результат | System |
public Convert ( string script ) : string | ||
script | string | The LSL source as a string. |
Результат | string |
public static CreateCompilerScript ( WhiteCore.ScriptEngine.DotNetEngine.CompilerTools.Compiler compiler, List |
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compiler | WhiteCore.ScriptEngine.DotNetEngine.CompilerTools.Compiler | |
MethodsToAdd | List |
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ScriptClass | string | |
Результат | string |
public static GetHeaderCount ( WhiteCore.ScriptEngine.DotNetEngine.CompilerTools.Compiler compiler ) : int | ||
compiler | WhiteCore.ScriptEngine.DotNetEngine.CompilerTools.Compiler | |
Результат | int |
public Dictionary |
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Результат | ObjectList>.Dictionary |