Метод | Описание | |
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SingleAnimationGameAction ( IGameAction parent, SingleAnimation singleAnimation, AnimationUI animation, DependencyProperty dependencyProperty ) : System |
Initializes a new instance of the SingleAnimationGameAction class.
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SingleAnimationGameAction ( SingleAnimation singleAnimation, AnimationUI animation, DependencyProperty dependencyProperty, Scene scene = null ) : System |
Initializes a new instance of the SingleAnimationGameAction class.
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Метод | Описание | |
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PerformCancel ( ) : void |
Notifies the cancelled.
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PerformRun ( ) : void |
Perform Run actions
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PerformSkip ( ) : bool |
Skip the action
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Метод | Описание | |
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OnAnimationCompleted ( object sender, |
Handles the Completed event of the singleAnimation control.
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public SingleAnimationGameAction ( IGameAction parent, SingleAnimation singleAnimation, AnimationUI animation, DependencyProperty dependencyProperty ) : System | ||
parent | IGameAction | The parent task. |
singleAnimation | SingleAnimation | The single animation. |
animation | AnimationUI | The AnimationUI component. |
dependencyProperty | DependencyProperty | The dependency property to animate. |
Результат | System |
public SingleAnimationGameAction ( SingleAnimation singleAnimation, AnimationUI animation, DependencyProperty dependencyProperty, Scene scene = null ) : System | ||
singleAnimation | SingleAnimation | The single animation. |
animation | AnimationUI | The AnimationUI component. |
dependencyProperty | DependencyProperty | The dependency property to animate. |
scene | Scene | The associated scene. |
Результат | System |