Метод | Описание | |
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AndPlayMusic ( this parent, MusicInfo musicInfo ) : IGameAction |
And play a music action.
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AndPlaySingleAnimation ( this parent, SingleAnimation singleAnimation, AnimationUI animationUI, DependencyProperty dependencyProperty ) : IGameAction |
And play a single animation action.
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AndPlaySound ( this parent, SoundInfo soundInfo, float volume = 1f, bool loop = false ) : IGameAction |
And play a sound action.
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AndPlayVideo ( this parent, System.VideoInfo videoInfo ) : IGameAction |
And play a video action.
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AndWaitCondition ( this parent, Func |
Ands the wait condition.
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AndWaitTap ( this parent, |
And wait a tap to the touch gesture.
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AsSkippableGameAction ( this actionToSkip ) : IGameAction |
Ases the skipable task.
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ContinueWith ( this parent, Func |
Continue with another action.
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ContinueWith ( this parent, IGameAction nextAction ) : IGameAction |
Continue with another action.
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ContinueWith ( this parent ) : IGameActionSet |
Continue with another action.
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ContinueWith ( this parent, IEnumerable |
Continue with another action.
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ContinueWithAction ( this parent, System.Action action ) : IGameAction |
Continue with another an action function
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CreateDelayGameAction ( this scene, System.TimeSpan time ) : IGameAction |
Creates a delay action.
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CreateEmptyGameAction ( this scene ) : IGameAction |
Creates an empty game action.
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CreateGameAction ( this scene, Func |
Creates a game action.
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CreateGameAction ( this scene, IGameAction action ) : IGameAction |
Creates a game action.
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CreateGameActionFromAction ( this scene, System.Action action ) : IGameAction |
Creates an empty game action.
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CreateLoopGameActionUntil ( this scene, Func |
Creates the repeat task until.
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CreateParallelGameActions ( this scene ) : IGameActionSet |
Create parallel actions.
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CreateParallelGameActions ( this scene, IEnumerable |
Create parallel actions.
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CreatePlayMusicGameAction ( this scene, MusicInfo musicInfo ) : IGameAction |
Creates a play music action.
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CreatePlaySoundGameAction ( this scene, SoundInfo soundInfo, float volume = 1f, bool loop = false ) : IGameAction |
Creates a play sound action.
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CreatePlayVideoGameAction ( this scene, System.VideoInfo videoInfo ) : IGameAction |
Creates a play video action.
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CreateSingleAnimationGameAction ( this scene, SingleAnimation singleAnimation, AnimationUI animationUI, DependencyProperty dependencyProperty ) : IGameAction |
Creates the single animation action.
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CreateWaitConditionGameAction ( this scene, Func |
Create a wait condition action.
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CreateWaitGameAction ( this scene, System.TimeSpan timeSpan ) : IGameAction |
Creates the wait action.
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CreateWaitTapGameAction ( this scene, |
Creates the wait tap task.
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Delay ( this parent, System.TimeSpan time ) : IGameAction |
Add a delay action.
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public static AndPlayMusic ( this parent, MusicInfo musicInfo ) : IGameAction | ||
parent | this | The parent. |
musicInfo | MusicInfo | The music info to play |
Результат | IGameAction |
public static AndPlaySingleAnimation ( this parent, SingleAnimation singleAnimation, AnimationUI animationUI, DependencyProperty dependencyProperty ) : IGameAction | ||
parent | this | The parent. |
singleAnimation | SingleAnimation | The single animation. |
animationUI | AnimationUI | The animation UI. |
dependencyProperty | DependencyProperty | The dependency property. |
Результат | IGameAction |
public static AndPlaySound ( this parent, SoundInfo soundInfo, float volume = 1f, bool loop = false ) : IGameAction | ||
parent | this | The parent. |
soundInfo | SoundInfo | The sound info to play |
volume | float | The sound volume |
loop | bool | The sound loop is enabled |
Результат | IGameAction |
public static AndPlayVideo ( this parent, System.VideoInfo videoInfo ) : IGameAction | ||
parent | this | The parent. |
videoInfo | System.VideoInfo | The video info to play |
Результат | IGameAction |
public static AndWaitCondition ( this parent, Func |
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parent | this | The parent. |
breakPredicate | Func |
The predicate. |
eventCount | int | The event count. |
Результат | IGameAction |
public static AndWaitTap ( this parent, |
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parent | this | The parent. |
touchGestures | The touch gestures. | |
Результат | IGameAction |
public static AsSkippableGameAction ( this actionToSkip ) : IGameAction | ||
actionToSkip | this | The action to skip. |
Результат | IGameAction |
public static ContinueWith ( this parent, Func |
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parent | this | The parent action. |
nextActionGenerator | Func |
The next action generator. |
Результат | IGameAction |
public static ContinueWith ( this parent, IGameAction nextAction ) : IGameAction | ||
parent | this | The parent action. |
nextAction | IGameAction | The next action. |
Результат | IGameAction |
public static ContinueWith ( this parent ) : IGameActionSet | ||
parent | this | The parent action. |
Результат | IGameActionSet |
public static ContinueWith ( this parent, IEnumerable |
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parent | this | The parent action. |
childTasks | IEnumerable |
The chhild tasks. |
Результат | IGameActionSet |
public static ContinueWithAction ( this parent, System.Action action ) : IGameAction | ||
parent | this | The parent action. |
action | System.Action | The next action. |
Результат | IGameAction |
public static CreateDelayGameAction ( this scene, System.TimeSpan time ) : IGameAction | ||
scene | this | The scene. |
time | System.TimeSpan | The time. |
Результат | IGameAction |
public static CreateEmptyGameAction ( this scene ) : IGameAction | ||
scene | this | The scene. |
Результат | IGameAction |
public static CreateGameAction ( this scene, Func |
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scene | this | The scene. |
actionGenerator | Func |
The action generator method. |
Результат | IGameAction |
public static CreateGameAction ( this scene, IGameAction action ) : IGameAction | ||
scene | this | The scene. |
action | IGameAction | The action. |
Результат | IGameAction |
public static CreateGameActionFromAction ( this scene, System.Action action ) : IGameAction | ||
scene | this | The scene. |
action | System.Action | simple code to be executed |
Результат | IGameAction |
public static CreateLoopGameActionUntil ( this scene, Func |
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scene | this | The scene. |
actionGenerator | Func |
The action generator. |
stopCondition | Func |
The until predicate. |
Результат | IGameAction |
public static CreateParallelGameActions ( this scene ) : IGameActionSet | ||
scene | this | The scene. |
Результат | IGameActionSet |
public static CreateParallelGameActions ( this scene, IEnumerable |
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scene | this | The scene. |
actionGenerators | IEnumerable |
The action generators. |
Результат | IGameActionSet |
public static CreatePlayMusicGameAction ( this scene, MusicInfo musicInfo ) : IGameAction | ||
scene | this | The scene. |
musicInfo | MusicInfo | The music info to play |
Результат | IGameAction |
public static CreatePlaySoundGameAction ( this scene, SoundInfo soundInfo, float volume = 1f, bool loop = false ) : IGameAction | ||
scene | this | The scene. |
soundInfo | SoundInfo | The sound info to play |
volume | float | The sound volume |
loop | bool | The sound loop is enabled |
Результат | IGameAction |
public static CreatePlayVideoGameAction ( this scene, System.VideoInfo videoInfo ) : IGameAction | ||
scene | this | The scene. |
videoInfo | System.VideoInfo | The video info to play |
Результат | IGameAction |
public static CreateSingleAnimationGameAction ( this scene, SingleAnimation singleAnimation, AnimationUI animationUI, DependencyProperty dependencyProperty ) : IGameAction | ||
scene | this | The scene. |
singleAnimation | SingleAnimation | The single animation. |
animationUI | AnimationUI | The animation UI. |
dependencyProperty | DependencyProperty | The dependency property. |
Результат | IGameAction |
public static CreateWaitConditionGameAction ( this scene, Func |
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scene | this | The scene. |
breakPredicate | Func |
The predicate. |
eventCount | int | The event count. |
Результат | IGameAction |
public static CreateWaitGameAction ( this scene, System.TimeSpan timeSpan ) : IGameAction | ||
scene | this | The scene. |
timeSpan | System.TimeSpan | The time span. |
Результат | IGameAction |
public static CreateWaitTapGameAction ( this scene, |
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scene | this | The scene. |
touchGestures | The touch gestures. | |
Результат | IGameAction |
public static Delay ( this parent, System.TimeSpan time ) : IGameAction | ||
parent | this | The parent. |
time | System.TimeSpan | The time. |
Результат | IGameAction |