Метод | Описание | |
---|---|---|
InteractAbility ( int range = 50 ) : System | ||
SetOwner ( System.Entity owner ) : void | ||
TryCancel ( ) : bool | ||
TryExecute ( ) : bool | ||
Update ( |
public InteractAbility ( int range = 50 ) : System | ||
range | int | |
Результат | System |
public SetOwner ( System.Entity owner ) : void | ||
owner | System.Entity | |
Результат | void |
public Update ( |
||
gameTime | ||
Результат | void |