Метод | Описание | |
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Copy ( ) : IScriptApi | ||
Dispose ( ) : void | ||
Initialize ( IScriptModulePlugin ScriptEngine, ISceneChildEntity host, uint localID, UUID itemID, ScriptProtectionModule module ) : void | ||
InitializeLifetimeService ( ) : Object | ||
TeleportAgent ( UUID agentID, ulong regionHandle, System.Vector3 position, System.Vector3 lookAt ) : System.DateTime | ||
osAddAgentToGroup ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString AgentID, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString GroupName, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString RequestedRole ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger | ||
osAgentSaveAppearance ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString avatarId, string notecard ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
osAvatarName2Key ( string firstname, string lastname ) : string | ||
osAvatarPlayAnimation ( string avatar, string animation ) : void | ||
osAvatarStopAnimation ( string avatar, string animation ) : void | ||
osCauseDamage ( string avatar, double damage ) : void | ||
osCauseDamage ( string avatar, double damage, string regionName, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 position, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 lookat ) : void | ||
osCauseHealing ( string avatar, double healing ) : void | ||
osConsoleCommand ( string command ) : bool | ||
osDrawEllipse ( string drawList, int width, int height ) : string | ||
osDrawFilledPolygon ( string drawList, Universe.ScriptEngine.VirtualScript.LSL_Types.list x, Universe.ScriptEngine.VirtualScript.LSL_Types.list y ) : string | ||
osDrawFilledRectangle ( string drawList, int width, int height ) : string | ||
osDrawImage ( string drawList, int width, int height, string imageUrl ) : string | ||
osDrawLine ( string drawList, int endX, int endY ) : string | ||
osDrawLine ( string drawList, int startX, int startY, int endX, int endY ) : string | ||
osDrawPolygon ( string drawList, Universe.ScriptEngine.VirtualScript.LSL_Types.list x, Universe.ScriptEngine.VirtualScript.LSL_Types.list y ) : string | ||
osDrawRectangle ( string drawList, int width, int height ) : string | ||
osDrawText ( string drawList, string text ) : string | ||
osDropAttachment ( ) : void | ||
osDropAttachmentAt ( Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 pos, Universe.ScriptEngine.VirtualScript.LSL_Types.Quaternion rot ) : void | ||
osEjectFromGroup ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString agentId ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger |
Eject user from the group this object is set to
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osForceAttachToAvatar ( int attachmentPoint ) : void | ||
osForceDetachFromAvatar ( ) : void | ||
osForceDropAttachment ( ) : void | ||
osForceDropAttachmentAt ( Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 pos, Universe.ScriptEngine.VirtualScript.LSL_Types.Quaternion rot ) : void | ||
osFormatString ( string str, Universe.ScriptEngine.VirtualScript.LSL_Types.list strings ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
osGetAgentIP ( string agent ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
osGetAgents ( ) : Universe.ScriptEngine.VirtualScript.LSL_Types.list | ||
osGetAvatarList ( ) : Universe.ScriptEngine.VirtualScript.LSL_Types.list |
Like osGetAgents but returns enough info for a radar
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osGetCurrentSunHour ( ) : double |
Return the current Sun Hour 0...24, with 0 being roughly sun-rise
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osGetDrawStringSize ( string contentType, string text, string fontName, int fontSize ) : Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | ||
osGetGridCustom ( string key ) : string | ||
osGetGridGatekeeperURI ( ) : string | ||
osGetGridHomeURI ( ) : string | ||
osGetGridLoginURI ( ) : string | ||
osGetGridName ( ) : string | ||
osGetGridNick ( ) : string | ||
osGetHealth ( string avatar ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat | ||
osGetInventoryDesc ( string item ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString |
Get the description from an inventory item
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osGetLinkPrimitiveParams ( int linknumber, Universe.ScriptEngine.VirtualScript.LSL_Types.list rules ) : Universe.ScriptEngine.VirtualScript.LSL_Types.list | ||
osGetMapTexture ( ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString |
Get current region's map texture UUID
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osGetNotecard ( string name ) : string | ||
osGetNotecardLine ( string name, int line ) : string | ||
osGetNumberOfNotecardLines ( string name ) : int | ||
osGetPhysicsEngineType ( ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
osGetPrimitiveParams ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString prim, Universe.ScriptEngine.VirtualScript.LSL_Types.list rules ) : Universe.ScriptEngine.VirtualScript.LSL_Types.list | ||
osGetRegionMapTexture ( string regionName ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString |
Get a region's map texture UUID by region UUID or name.
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osGetRegionStats ( ) : Universe.ScriptEngine.VirtualScript.LSL_Types.list |
Return information regarding various simulator statistics (sim fps, physics fps, time dilation, total number of prims, total number of active scripts, script lps, various timing data, packets in/out, etc. Basically much the information that's shown in the client's Statistics Bar (Ctrl-Shift-1)
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osGetScriptEngineName ( ) : string | ||
osGetSimulatorMemory ( ) : int | ||
osGetSimulatorVersion ( ) : string | ||
osGetSunParam ( string param ) : double | ||
osGetTerrainHeight ( int x, int y ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat | ||
osGetThreatLevel ( string key ) : string | ||
osGetWindParam ( string plugin, string param ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat | ||
osInviteToGroup ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString agentId ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger |
Invite user to the group this object is set to
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osIsUUID ( string thing ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger |
Checks if thing is a UUID.
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osKey2Name ( string id ) : string | ||
osKickAvatar ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString FirstName, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString SurName, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString alert ) : void | ||
osList2Double ( Universe.ScriptEngine.VirtualScript.LSL_Types.list src, int index ) : double | ||
osListenRegex ( int channelID, string name, string ID, string msg, int regexBitfield ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger | ||
osLoadedCreationDate ( ) : string | ||
osLoadedCreationID ( ) : string | ||
osLoadedCreationTime ( ) : string | ||
osMakeNotecard ( string notecardName, Universe.ScriptEngine.VirtualScript.LSL_Types.list contents ) : void | ||
osMatchString ( string src, string pattern, int start ) : Universe.ScriptEngine.VirtualScript.LSL_Types.list | ||
osMax ( double a, double b ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat |
Wraps to Math.max()
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osMessageObject ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString objectUUID, string message ) : void | ||
osMin ( double a, double b ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat |
Wraps to Math.Min()
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osMovePen ( string drawList, int x, int y ) : string | ||
osNpcCreate ( string firstname, string lastname, LSL_Types position, string notecard ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
osNpcCreate ( string firstname, string lastname, LSL_Types position, string notecard, int options ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
osNpcGetOwner ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
osNpcGetPos ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc ) : Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | ||
osNpcGetRot ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc ) : Universe.ScriptEngine.VirtualScript.LSL_Types.Quaternion | ||
osNpcLoadAppearance ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc, string notecard ) : void | ||
osNpcMoveTo ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 pos ) : void | ||
osNpcMoveToTarget ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 target, int options ) : void | ||
osNpcPlayAnimation ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc, string animation ) : void | ||
osNpcRemove ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc ) : void | ||
osNpcSaveAppearance ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc, string notecard ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString |
Save the current appearance of the NPC permanently to the named notecard.
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osNpcSay ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc, int channel, string message ) : void | ||
osNpcSay ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc, string message ) : void | ||
osNpcSetRot ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc, Universe.ScriptEngine.VirtualScript.LSL_Types.Quaternion rotation ) : void | ||
osNpcShout ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc, int channel, string message ) : void | ||
osNpcSit ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString target, int options ) : void | ||
osNpcStand ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc ) : void | ||
osNpcStopAnimation ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc, string animation ) : void | ||
osNpcStopMoveToTarget ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc ) : void | ||
osNpcTouch ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npcLSL_Key, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString object_key, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger link_num ) : void | ||
osNpcWhisper ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc, int channel, string message ) : void | ||
osOwnerSaveAppearance ( string notecard ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString |
Save the current appearance of the script owner permanently to the named notecard.
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osParcelJoin ( Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 pos1, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 pos2 ) : void | ||
osParcelSubdivide ( Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 pos1, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 pos2 ) : void | ||
osParseJSON ( string JSON ) : |
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osParseJSONNew ( string JSON ) : Object | ||
osRegexIsMatch ( string input, string pattern ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger | ||
osRegionNotice ( string msg ) : void | ||
osRegionRestart ( double seconds ) : int | ||
osReplaceString ( string src, string pattern, string replace, int count, int start ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
osReturnObject ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString userID ) : void | ||
osReturnObjects ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat Parameter ) : void | ||
osRezObject ( string inventory, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 pos, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 vel, Universe.ScriptEngine.VirtualScript.LSL_Types.Quaternion rot, int param, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger isRezAtRoot, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger doRecoil, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger SetDieAtEdge, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger CheckPos ) : System.DateTime | ||
osSetContentType ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString id, string type ) : void |
Sets the response type for an HTTP request/response
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osSetDynamicTextureData ( string dynamicID, string contentType, string data, string extraParams, int timer ) : string | ||
osSetDynamicTextureDataBlend ( string dynamicID, string contentType, string data, string extraParams, int timer, int alpha ) : string | ||
osSetDynamicTextureDataBlendFace ( string dynamicID, string contentType, string data, string extraParams, bool blend, int disp, int timer, int alpha, int face ) : string | ||
osSetDynamicTextureURL ( string dynamicID, string contentType, string url, string extraParams, int timer ) : string | ||
osSetDynamicTextureURLBlend ( string dynamicID, string contentType, string url, string extraParams, int timer, int alpha ) : string | ||
osSetDynamicTextureURLBlendFace ( string dynamicID, string contentType, string url, string extraParams, bool blend, int disp, int timer, int alpha, int face ) : string | ||
osSetEstateSunSettings ( bool sunFixed, double sunHour ) : void |
Changes the Estate Sun Settings, then Triggers a Sun Update
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osSetFontName ( string drawList, string fontName ) : string | ||
osSetFontSize ( string drawList, int fontSize ) : string | ||
osSetLinkPrimitiveParams ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger link, Universe.ScriptEngine.VirtualScript.LSL_Types.list rules ) : void | ||
osSetParcelDetails ( Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 pos, Universe.ScriptEngine.VirtualScript.LSL_Types.list rules ) : void | ||
osSetParcelMediaURL ( string url ) : void | ||
osSetParcelSIPAddress ( string SIPAddress ) : void | ||
osSetPenCap ( string drawList, string direction, string type ) : string | ||
osSetPenColor ( string drawList, string colour ) : string | ||
osSetPenSize ( string drawList, int penSize ) : string | ||
osSetPrimFloatOnWater ( int floatYN ) : void | ||
osSetPrimitiveParams ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString prim, Universe.ScriptEngine.VirtualScript.LSL_Types.list rules ) : void | ||
osSetProjectionParams ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString prim, bool projection, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString texture, double fov, double focus, double amb ) : void |
Set parameters for light projection with uuid of target prim
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osSetProjectionParams ( bool projection, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString texture, double fov, double focus, double amb ) : void |
Set parameters for light projection in host prim
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osSetRegionSunSettings ( bool useEstateSun, bool sunFixed, double sunHour ) : void |
Changes the Region Sun Settings, then Triggers a Sun Update
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osSetRegionWaterHeight ( double height ) : void | ||
osSetRot ( UUID target, Quaternion rotation ) : void | ||
osSetSpeed ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString UUID, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat SpeedModifier ) : void | ||
osSetSunParam ( string param, double value ) : void | ||
osSetTerrainHeight ( int x, int y, double val ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger | ||
osSetTerrainTexture ( int level, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString texture ) : void |
Sets terrain estate texture
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osSetTerrainTextureHeight ( int corner, double low, double high ) : void |
Sets terrain heights of estate
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osSetWindParam ( string plugin, string param, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat value ) : void | ||
osShutDown ( ) : void | ||
osSunGetParam ( string param ) : double | ||
osSunSetParam ( string param, double value ) : void | ||
osTeleportAgent ( string agent, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 position, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 lookat ) : System.DateTime | ||
osTeleportAgent ( string agent, int regionX, int regionY, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 position, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 lookat ) : System.DateTime | ||
osTeleportAgent ( string agent, string regionName, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 position, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 lookat ) : System.DateTime | ||
osTeleportOwner ( Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 position, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 lookat ) : System.DateTime | ||
osTeleportOwner ( int regionX, int regionY, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 position, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 lookat ) : System.DateTime | ||
osTeleportOwner ( string regionName, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 position, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 lookat ) : System.DateTime | ||
osTerrainFlush ( ) : void | ||
osUnixTimeToTimestamp ( long time ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString |
Convert a unix time to a llGetTimestamp() like string
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osWindActiveModelPluginName ( ) : string |
Метод | Описание | |
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CacheNotecard ( string notecardNameOrUuid ) : UUID |
Cache a notecard's contents.
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DropAttachment ( bool checkPerms ) : void | ||
DropAttachmentAt ( bool checkPerms, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 pos, Universe.ScriptEngine.VirtualScript.LSL_Types.Quaternion rot ) : void | ||
LoadNotecard ( string notecardNameOrUuid ) : string |
Load the notecard data found at the given prim inventory item name or asset uuid.
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PScriptSleep ( int delay ) : System.DateTime |
This is the new sleep implementation that allows for us to not freeze the script thread while we run
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SaveAppearanceToNotecard ( IScenePresence sp, string notecard ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
SaveAppearanceToNotecard ( UUID avatarId, string notecard ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
SaveAppearanceToNotecard ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString rawAvatarId, string notecard ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
SaveNotecard ( string name, string description, string data, bool forceSameName ) : |
Save a notecard to prim inventory.
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ShoutErrorOnLackingOwnerPerms ( int perms, string errorPrefix ) : bool |
Метод | Описание | |
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GetSunParam ( string param ) : double | ||
GridUserInfo ( InfoType type ) : string | ||
GridUserInfo ( InfoType type, string key ) : string | ||
InitLSL ( ) : void | ||
NpcCreate ( string firstname, string lastname, LSL_Types position, string notecard, bool owned, bool senseAsAgent ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
OSSLError ( string msg ) : void | ||
OSSLShoutError ( string message ) : void | ||
SetSunParam ( string param, double value ) : void | ||
osdToArray ( OSDArray list ) : |
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osdToHashtable ( OSDMap map ) : |
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osdToObject ( OSD decoded ) : Object |
protected CacheNotecard ( string notecardNameOrUuid ) : UUID | ||
notecardNameOrUuid | string | |
Результат | UUID |
protected DropAttachment ( bool checkPerms ) : void | ||
checkPerms | bool | |
Результат | void |
protected DropAttachmentAt ( bool checkPerms, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 pos, Universe.ScriptEngine.VirtualScript.LSL_Types.Quaternion rot ) : void | ||
checkPerms | bool | |
pos | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
rot | Universe.ScriptEngine.VirtualScript.LSL_Types.Quaternion | |
Результат | void |
public Initialize ( IScriptModulePlugin ScriptEngine, ISceneChildEntity host, uint localID, UUID itemID, ScriptProtectionModule module ) : void | ||
ScriptEngine | IScriptModulePlugin | |
host | ISceneChildEntity | |
localID | uint | |
itemID | UUID | |
module | ScriptProtectionModule | |
Результат | void |
public InitializeLifetimeService ( ) : Object | ||
Результат | Object |
protected LoadNotecard ( string notecardNameOrUuid ) : string | ||
notecardNameOrUuid | string | |
Результат | string |
protected PScriptSleep ( int delay ) : System.DateTime | ||
delay | int | |
Результат | System.DateTime |
protected SaveAppearanceToNotecard ( IScenePresence sp, string notecard ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
sp | IScenePresence | |
notecard | string | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString |
protected SaveAppearanceToNotecard ( UUID avatarId, string notecard ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
avatarId | UUID | |
notecard | string | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString |
protected SaveAppearanceToNotecard ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString rawAvatarId, string notecard ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
rawAvatarId | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
notecard | string | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString |
protected SaveNotecard ( string name, string description, string data, bool forceSameName ) : |
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name | string | |
description | string | Description of notecard |
data | string | |
forceSameName | bool | /// If true, then if an item exists with the same name, it is replaced. /// If false, then a new item is created witha slightly different name (e.g. name 1) /// |
Результат |
protected ShoutErrorOnLackingOwnerPerms ( int perms, string errorPrefix ) : bool | ||
perms | int | |
errorPrefix | string | |
Результат | bool |
public TeleportAgent ( UUID agentID, ulong regionHandle, System.Vector3 position, System.Vector3 lookAt ) : System.DateTime | ||
agentID | UUID | |
regionHandle | ulong | |
position | System.Vector3 | |
lookAt | System.Vector3 | |
Результат | System.DateTime |
public osAddAgentToGroup ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString AgentID, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString GroupName, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString RequestedRole ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger | ||
AgentID | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
GroupName | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
RequestedRole | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger |
public osAgentSaveAppearance ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString avatarId, string notecard ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
avatarId | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
notecard | string | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString |
public osAvatarName2Key ( string firstname, string lastname ) : string | ||
firstname | string | |
lastname | string | |
Результат | string |
public osAvatarPlayAnimation ( string avatar, string animation ) : void | ||
avatar | string | |
animation | string | |
Результат | void |
public osAvatarStopAnimation ( string avatar, string animation ) : void | ||
avatar | string | |
animation | string | |
Результат | void |
public osCauseDamage ( string avatar, double damage ) : void | ||
avatar | string | |
damage | double | |
Результат | void |
public osCauseDamage ( string avatar, double damage, string regionName, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 position, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 lookat ) : void | ||
avatar | string | |
damage | double | |
regionName | string | |
position | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
lookat | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
Результат | void |
public osCauseHealing ( string avatar, double healing ) : void | ||
avatar | string | |
healing | double | |
Результат | void |
public osConsoleCommand ( string command ) : bool | ||
command | string | |
Результат | bool |
public osDrawEllipse ( string drawList, int width, int height ) : string | ||
drawList | string | |
width | int | |
height | int | |
Результат | string |
public osDrawFilledPolygon ( string drawList, Universe.ScriptEngine.VirtualScript.LSL_Types.list x, Universe.ScriptEngine.VirtualScript.LSL_Types.list y ) : string | ||
drawList | string | |
x | Universe.ScriptEngine.VirtualScript.LSL_Types.list | |
y | Universe.ScriptEngine.VirtualScript.LSL_Types.list | |
Результат | string |
public osDrawFilledRectangle ( string drawList, int width, int height ) : string | ||
drawList | string | |
width | int | |
height | int | |
Результат | string |
public osDrawImage ( string drawList, int width, int height, string imageUrl ) : string | ||
drawList | string | |
width | int | |
height | int | |
imageUrl | string | |
Результат | string |
public osDrawLine ( string drawList, int endX, int endY ) : string | ||
drawList | string | |
endX | int | |
endY | int | |
Результат | string |
public osDrawLine ( string drawList, int startX, int startY, int endX, int endY ) : string | ||
drawList | string | |
startX | int | |
startY | int | |
endX | int | |
endY | int | |
Результат | string |
public osDrawPolygon ( string drawList, Universe.ScriptEngine.VirtualScript.LSL_Types.list x, Universe.ScriptEngine.VirtualScript.LSL_Types.list y ) : string | ||
drawList | string | |
x | Universe.ScriptEngine.VirtualScript.LSL_Types.list | |
y | Universe.ScriptEngine.VirtualScript.LSL_Types.list | |
Результат | string |
public osDrawRectangle ( string drawList, int width, int height ) : string | ||
drawList | string | |
width | int | |
height | int | |
Результат | string |
public osDrawText ( string drawList, string text ) : string | ||
drawList | string | |
text | string | |
Результат | string |
public osDropAttachmentAt ( Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 pos, Universe.ScriptEngine.VirtualScript.LSL_Types.Quaternion rot ) : void | ||
pos | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
rot | Universe.ScriptEngine.VirtualScript.LSL_Types.Quaternion | |
Результат | void |
public osEjectFromGroup ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString agentId ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger | ||
agentId | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger |
public osForceAttachToAvatar ( int attachmentPoint ) : void | ||
attachmentPoint | int | |
Результат | void |
public osForceDropAttachmentAt ( Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 pos, Universe.ScriptEngine.VirtualScript.LSL_Types.Quaternion rot ) : void | ||
pos | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
rot | Universe.ScriptEngine.VirtualScript.LSL_Types.Quaternion | |
Результат | void |
public osFormatString ( string str, Universe.ScriptEngine.VirtualScript.LSL_Types.list strings ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
str | string | |
strings | Universe.ScriptEngine.VirtualScript.LSL_Types.list | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString |
public osGetAgentIP ( string agent ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
agent | string | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString |
public osGetAgents ( ) : Universe.ScriptEngine.VirtualScript.LSL_Types.list | ||
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.list |
public osGetAvatarList ( ) : Universe.ScriptEngine.VirtualScript.LSL_Types.list | ||
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.list |
public osGetDrawStringSize ( string contentType, string text, string fontName, int fontSize ) : Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | ||
contentType | string | |
text | string | |
fontName | string | |
fontSize | int | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 |
public osGetGridCustom ( string key ) : string | ||
key | string | |
Результат | string |
public osGetGridGatekeeperURI ( ) : string | ||
Результат | string |
public osGetHealth ( string avatar ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat | ||
avatar | string | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat |
public osGetInventoryDesc ( string item ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
item | string | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString |
public osGetLinkPrimitiveParams ( int linknumber, Universe.ScriptEngine.VirtualScript.LSL_Types.list rules ) : Universe.ScriptEngine.VirtualScript.LSL_Types.list | ||
linknumber | int | |
rules | Universe.ScriptEngine.VirtualScript.LSL_Types.list | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.list |
public osGetMapTexture ( ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString |
public osGetNotecard ( string name ) : string | ||
name | string | |
Результат | string |
public osGetNotecardLine ( string name, int line ) : string | ||
name | string | |
line | int | |
Результат | string |
public osGetNumberOfNotecardLines ( string name ) : int | ||
name | string | |
Результат | int |
public osGetPhysicsEngineType ( ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString |
public osGetPrimitiveParams ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString prim, Universe.ScriptEngine.VirtualScript.LSL_Types.list rules ) : Universe.ScriptEngine.VirtualScript.LSL_Types.list | ||
prim | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
rules | Universe.ScriptEngine.VirtualScript.LSL_Types.list | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.list |
public osGetRegionMapTexture ( string regionName ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
regionName | string | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString |
public osGetRegionStats ( ) : Universe.ScriptEngine.VirtualScript.LSL_Types.list | ||
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.list |
public osGetSunParam ( string param ) : double | ||
param | string | |
Результат | double |
public osGetTerrainHeight ( int x, int y ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat | ||
x | int | |
y | int | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat |
public osGetThreatLevel ( string key ) : string | ||
key | string | |
Результат | string |
public osGetWindParam ( string plugin, string param ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat | ||
plugin | string | |
param | string | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat |
public osInviteToGroup ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString agentId ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger | ||
agentId | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger |
public osIsUUID ( string thing ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger | ||
thing | string | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger |
public osKickAvatar ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString FirstName, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString SurName, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString alert ) : void | ||
FirstName | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
SurName | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
alert | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
Результат | void |
public osList2Double ( Universe.ScriptEngine.VirtualScript.LSL_Types.list src, int index ) : double | ||
src | Universe.ScriptEngine.VirtualScript.LSL_Types.list | |
index | int | |
Результат | double |
public osListenRegex ( int channelID, string name, string ID, string msg, int regexBitfield ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger | ||
channelID | int | |
name | string | |
ID | string | |
msg | string | |
regexBitfield | int | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger |
public osMakeNotecard ( string notecardName, Universe.ScriptEngine.VirtualScript.LSL_Types.list contents ) : void | ||
notecardName | string | |
contents | Universe.ScriptEngine.VirtualScript.LSL_Types.list | |
Результат | void |
public osMatchString ( string src, string pattern, int start ) : Universe.ScriptEngine.VirtualScript.LSL_Types.list | ||
src | string | |
pattern | string | |
start | int | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.list |
public osMax ( double a, double b ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat | ||
a | double | |
b | double | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat |
public osMessageObject ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString objectUUID, string message ) : void | ||
objectUUID | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
message | string | |
Результат | void |
public osMin ( double a, double b ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat | ||
a | double | |
b | double | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat |
public osMovePen ( string drawList, int x, int y ) : string | ||
drawList | string | |
x | int | |
y | int | |
Результат | string |
public osNpcCreate ( string firstname, string lastname, LSL_Types position, string notecard ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
firstname | string | |
lastname | string | |
position | LSL_Types | |
notecard | string | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString |
public osNpcCreate ( string firstname, string lastname, LSL_Types position, string notecard, int options ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
firstname | string | |
lastname | string | |
position | LSL_Types | |
notecard | string | |
options | int | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString |
public osNpcGetOwner ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
npc | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString |
public osNpcGetPos ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc ) : Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | ||
npc | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 |
public osNpcGetRot ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc ) : Universe.ScriptEngine.VirtualScript.LSL_Types.Quaternion | ||
npc | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.Quaternion |
public osNpcLoadAppearance ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc, string notecard ) : void | ||
npc | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
notecard | string | |
Результат | void |
public osNpcMoveTo ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 pos ) : void | ||
npc | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
pos | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
Результат | void |
public osNpcMoveToTarget ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 target, int options ) : void | ||
npc | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
target | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
options | int | |
Результат | void |
public osNpcPlayAnimation ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc, string animation ) : void | ||
npc | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
animation | string | |
Результат | void |
public osNpcRemove ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc ) : void | ||
npc | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
Результат | void |
public osNpcSaveAppearance ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc, string notecard ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
npc | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
notecard | string | The name of the notecard to which to save the appearance. |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString |
public osNpcSay ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc, int channel, string message ) : void | ||
npc | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
channel | int | |
message | string | |
Результат | void |
public osNpcSay ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc, string message ) : void | ||
npc | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
message | string | |
Результат | void |
public osNpcSetRot ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc, Universe.ScriptEngine.VirtualScript.LSL_Types.Quaternion rotation ) : void | ||
npc | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
rotation | Universe.ScriptEngine.VirtualScript.LSL_Types.Quaternion | |
Результат | void |
public osNpcShout ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc, int channel, string message ) : void | ||
npc | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
channel | int | |
message | string | |
Результат | void |
public osNpcSit ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString target, int options ) : void | ||
npc | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
target | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
options | int | |
Результат | void |
public osNpcStand ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc ) : void | ||
npc | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
Результат | void |
public osNpcStopAnimation ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc, string animation ) : void | ||
npc | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
animation | string | |
Результат | void |
public osNpcStopMoveToTarget ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc ) : void | ||
npc | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
Результат | void |
public osNpcTouch ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npcLSL_Key, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString object_key, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger link_num ) : void | ||
npcLSL_Key | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
object_key | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
link_num | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger | |
Результат | void |
public osNpcWhisper ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString npc, int channel, string message ) : void | ||
npc | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
channel | int | |
message | string | |
Результат | void |
public osOwnerSaveAppearance ( string notecard ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
notecard | string | The name of the notecard to which to save the appearance. |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString |
public osParcelJoin ( Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 pos1, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 pos2 ) : void | ||
pos1 | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
pos2 | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
Результат | void |
public osParcelSubdivide ( Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 pos1, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 pos2 ) : void | ||
pos1 | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
pos2 | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
Результат | void |
public osParseJSON ( string JSON ) : |
||
JSON | string | |
Результат |
public osParseJSONNew ( string JSON ) : Object | ||
JSON | string | |
Результат | Object |
public osRegexIsMatch ( string input, string pattern ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger | ||
input | string | |
pattern | string | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger |
public osRegionNotice ( string msg ) : void | ||
msg | string | |
Результат | void |
public osRegionRestart ( double seconds ) : int | ||
seconds | double | |
Результат | int |
public osReplaceString ( string src, string pattern, string replace, int count, int start ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
src | string | |
pattern | string | |
replace | string | |
count | int | |
start | int | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString |
public osReturnObject ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString userID ) : void | ||
userID | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
Результат | void |
public osReturnObjects ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat Parameter ) : void | ||
Parameter | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat | |
Результат | void |
public osRezObject ( string inventory, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 pos, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 vel, Universe.ScriptEngine.VirtualScript.LSL_Types.Quaternion rot, int param, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger isRezAtRoot, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger doRecoil, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger SetDieAtEdge, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger CheckPos ) : System.DateTime | ||
inventory | string | |
pos | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
vel | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
rot | Universe.ScriptEngine.VirtualScript.LSL_Types.Quaternion | |
param | int | |
isRezAtRoot | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger | |
doRecoil | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger | |
SetDieAtEdge | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger | |
CheckPos | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger | |
Результат | System.DateTime |
public osSetContentType ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString id, string type ) : void | ||
id | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
type | string | |
Результат | void |
public osSetDynamicTextureData ( string dynamicID, string contentType, string data, string extraParams, int timer ) : string | ||
dynamicID | string | |
contentType | string | |
data | string | |
extraParams | string | |
timer | int | |
Результат | string |
public osSetDynamicTextureDataBlend ( string dynamicID, string contentType, string data, string extraParams, int timer, int alpha ) : string | ||
dynamicID | string | |
contentType | string | |
data | string | |
extraParams | string | |
timer | int | |
alpha | int | |
Результат | string |
public osSetDynamicTextureDataBlendFace ( string dynamicID, string contentType, string data, string extraParams, bool blend, int disp, int timer, int alpha, int face ) : string | ||
dynamicID | string | |
contentType | string | |
data | string | |
extraParams | string | |
blend | bool | |
disp | int | |
timer | int | |
alpha | int | |
face | int | |
Результат | string |
public osSetDynamicTextureURL ( string dynamicID, string contentType, string url, string extraParams, int timer ) : string | ||
dynamicID | string | |
contentType | string | |
url | string | |
extraParams | string | |
timer | int | |
Результат | string |
public osSetDynamicTextureURLBlend ( string dynamicID, string contentType, string url, string extraParams, int timer, int alpha ) : string | ||
dynamicID | string | |
contentType | string | |
url | string | |
extraParams | string | |
timer | int | |
alpha | int | |
Результат | string |
public osSetDynamicTextureURLBlendFace ( string dynamicID, string contentType, string url, string extraParams, bool blend, int disp, int timer, int alpha, int face ) : string | ||
dynamicID | string | |
contentType | string | |
url | string | |
extraParams | string | |
blend | bool | |
disp | int | |
timer | int | |
alpha | int | |
face | int | |
Результат | string |
public osSetEstateSunSettings ( bool sunFixed, double sunHour ) : void | ||
sunFixed | bool | True to keep the sun stationary, false to use global time |
sunHour | double | The "Sun Hour" that is desired, 0...24, with 0 just after SunRise |
Результат | void |
public osSetFontName ( string drawList, string fontName ) : string | ||
drawList | string | |
fontName | string | |
Результат | string |
public osSetFontSize ( string drawList, int fontSize ) : string | ||
drawList | string | |
fontSize | int | |
Результат | string |
public osSetLinkPrimitiveParams ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger link, Universe.ScriptEngine.VirtualScript.LSL_Types.list rules ) : void | ||
link | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger | |
rules | Universe.ScriptEngine.VirtualScript.LSL_Types.list | |
Результат | void |
public osSetParcelDetails ( Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 pos, Universe.ScriptEngine.VirtualScript.LSL_Types.list rules ) : void | ||
pos | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
rules | Universe.ScriptEngine.VirtualScript.LSL_Types.list | |
Результат | void |
public osSetParcelMediaURL ( string url ) : void | ||
url | string | |
Результат | void |
public osSetParcelSIPAddress ( string SIPAddress ) : void | ||
SIPAddress | string | |
Результат | void |
public osSetPenCap ( string drawList, string direction, string type ) : string | ||
drawList | string | |
direction | string | |
type | string | |
Результат | string |
public osSetPenColor ( string drawList, string colour ) : string | ||
drawList | string | |
colour | string | |
Результат | string |
public osSetPenSize ( string drawList, int penSize ) : string | ||
drawList | string | |
penSize | int | |
Результат | string |
public osSetPrimFloatOnWater ( int floatYN ) : void | ||
floatYN | int | |
Результат | void |
public osSetPrimitiveParams ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString prim, Universe.ScriptEngine.VirtualScript.LSL_Types.list rules ) : void | ||
prim | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
rules | Universe.ScriptEngine.VirtualScript.LSL_Types.list | |
Результат | void |
public osSetProjectionParams ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString prim, bool projection, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString texture, double fov, double focus, double amb ) : void | ||
prim | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
projection | bool | |
texture | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
fov | double | |
focus | double | |
amb | double | |
Результат | void |
public osSetProjectionParams ( bool projection, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString texture, double fov, double focus, double amb ) : void | ||
projection | bool | |
texture | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
fov | double | |
focus | double | |
amb | double | |
Результат | void |
public osSetRegionSunSettings ( bool useEstateSun, bool sunFixed, double sunHour ) : void | ||
useEstateSun | bool | True to use Estate Sun instead of Region Sun |
sunFixed | bool | True to keep the sun stationary |
sunHour | double | The "Sun Hour" that is desired, 0...24, with 0 just after SunRise |
Результат | void |
public osSetRegionWaterHeight ( double height ) : void | ||
height | double | |
Результат | void |
public osSetRot ( UUID target, Quaternion rotation ) : void | ||
target | UUID | |
rotation | Quaternion | |
Результат | void |
public osSetSpeed ( Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString UUID, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat SpeedModifier ) : void | ||
UUID | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
SpeedModifier | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat | |
Результат | void |
public osSetSunParam ( string param, double value ) : void | ||
param | string | |
value | double | |
Результат | void |
public osSetTerrainHeight ( int x, int y, double val ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger | ||
x | int | |
y | int | |
val | double | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLInteger |
public osSetTerrainTexture ( int level, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString texture ) : void | ||
level | int | |
texture | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | |
Результат | void |
public osSetTerrainTextureHeight ( int corner, double low, double high ) : void | ||
corner | int | |
low | double | |
high | double | |
Результат | void |
public osSetWindParam ( string plugin, string param, Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat value ) : void | ||
plugin | string | |
param | string | |
value | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLFloat | |
Результат | void |
public osSunGetParam ( string param ) : double | ||
param | string | |
Результат | double |
public osSunSetParam ( string param, double value ) : void | ||
param | string | |
value | double | |
Результат | void |
public osTeleportAgent ( string agent, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 position, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 lookat ) : System.DateTime | ||
agent | string | |
position | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
lookat | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
Результат | System.DateTime |
public osTeleportAgent ( string agent, int regionX, int regionY, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 position, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 lookat ) : System.DateTime | ||
agent | string | |
regionX | int | |
regionY | int | |
position | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
lookat | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
Результат | System.DateTime |
public osTeleportAgent ( string agent, string regionName, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 position, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 lookat ) : System.DateTime | ||
agent | string | |
regionName | string | |
position | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
lookat | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
Результат | System.DateTime |
public osTeleportOwner ( Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 position, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 lookat ) : System.DateTime | ||
position | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
lookat | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
Результат | System.DateTime |
public osTeleportOwner ( int regionX, int regionY, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 position, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 lookat ) : System.DateTime | ||
regionX | int | |
regionY | int | |
position | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
lookat | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
Результат | System.DateTime |
public osTeleportOwner ( string regionName, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 position, Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 lookat ) : System.DateTime | ||
regionName | string | |
position | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
lookat | Universe.ScriptEngine.VirtualScript.LSL_Types.Vector3 | |
Результат | System.DateTime |
public osUnixTimeToTimestamp ( long time ) : Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString | ||
time | long | |
Результат | Universe.ScriptEngine.VirtualScript.LSL_Types.LSLString |
public osWindActiveModelPluginName ( ) : string | ||
Результат | string |