Свойство | Тип | Описание | |
---|---|---|---|
mC1 | float | ||
mC2 | float | ||
mC3 | float | ||
mConcavity | float | ||
mI1 | int | ||
mI2 | int | ||
mI3 | int | ||
mNear1 | float3 | ||
mNear2 | float3 | ||
mNear3 | float3 | ||
mNormal | float3 | ||
mP1 | float3 | ||
mP2 | float3 | ||
mP3 | float3 | ||
mPlaneD | float | ||
mProcessed | int |
Метод | Описание | |
---|---|---|
CTri ( float3 p1, float3 p2, float3 p3, int i1, int i2, int i3 ) : System | ||
Concave ( float3 p, float &distance, float3 &n ) : bool | ||
Facing ( |
||
addTri ( int indices, int i1, int i2, int i3, int &tcount ) : void | ||
addWeighted ( List |
||
area ( ) : float | ||
clip ( float3 start, float3 &end ) : bool | ||
getVolume ( ) : float | ||
hasIndex ( int i ) : bool | ||
planeDistance ( float3 p ) : float | ||
raySect ( float3 p, float3 dir, float3 § ) : float | ||
samePlane ( |
||
sharesEdge ( |
Метод | Описание | |
---|---|---|
DistToPt ( float3 p, |
||
intersect ( float3 p1, float3 p2, float3 &split, |
||
lineIntersectsTriangle ( float3 rayStart, float3 rayEnd, float3 p1, float3 p2, float3 p3, float3 § ) : bool | ||
rayIntersectsTriangle ( float3 p, float3 d, float3 v0, float3 v1, float3 v2, float &t ) : bool |
public CTri ( float3 p1, float3 p2, float3 p3, int i1, int i2, int i3 ) : System | ||
p1 | float3 | |
p2 | float3 | |
p3 | float3 | |
i1 | int | |
i2 | int | |
i3 | int | |
Результат | System |
public Concave ( float3 p, float &distance, float3 &n ) : bool | ||
p | float3 | |
distance | float | |
n | float3 | |
Результат | bool |
public addTri ( int indices, int i1, int i2, int i3, int &tcount ) : void | ||
indices | int | |
i1 | int | |
i2 | int | |
i3 | int | |
tcount | int | |
Результат | void |
public clip ( float3 start, float3 &end ) : bool | ||
start | float3 | |
end | float3 | |
Результат | bool |
public raySect ( float3 p, float3 dir, float3 § ) : float | ||
p | float3 | |
dir | float3 | |
sect | float3 | |
Результат | float |