Свойство | Тип | Описание | |
---|---|---|---|
m_archiveWriter | |||
m_assetGatherer | |||
m_assetUuids | AssetType>.Dictionary | ||
m_assetsToAdd | List |
||
m_defaultFolderToSave | |||
m_id | System.Guid | ||
m_registry | IRegistryCore | ||
m_userUuids | int>.Dictionary |
Метод | Описание | |
---|---|---|
CreateArchiveFolderName ( |
Create the archive name for a particular folder.
|
|
CreateArchiveFolderName ( string name, UUID id ) : string |
Create an archive folder name given its constituent components
|
|
CreateArchiveItemName ( |
Create the archive name for a particular item.
|
|
CreateArchiveItemName ( string name, UUID id ) : string |
Create an archive item name given its constituent components
|
|
CreateControlFile ( bool saveAssets ) : string |
Create the control file for a 0.1 version archive
|
|
Execute ( ) : void |
Execute the inventory write request
|
|
InventoryArchiveWriteRequest ( System.Guid id, |
Constructor
|
|
InventoryArchiveWriteRequest ( System.Guid id, |
Constructor
|
Метод | Описание | |
---|---|---|
ReceivedAllAssets ( ICollection |
||
SaveInvFolder ( |
Save an inventory folder
|
|
SaveInvItem ( |
||
SaveUsers ( ) : void |
Save information for the users that we've collected.
|
Метод | Описание | |
---|---|---|
CanUserArchiveObject ( UUID UserID, |
Checks whether the user has permission to export an inventory item to an IAR.
|
public static CreateArchiveFolderName ( |
||
folder | ||
Результат | string |
public static CreateArchiveFolderName ( string name, UUID id ) : string | ||
name | string | |
id | UUID | |
Результат | string |
public static CreateArchiveItemName ( |
||
item | ||
Результат | string |
public static CreateArchiveItemName ( string name, UUID id ) : string | ||
name | string | |
id | UUID | |
Результат | string |
public static CreateControlFile ( bool saveAssets ) : string | ||
saveAssets | bool | |
Результат | string |
public InventoryArchiveWriteRequest ( System.Guid id, |
||
id | System.Guid | |
module | ||
registry | IRegistryCore | |
userInfo | ||
invPath | string | |
saveStream | Stream | |
UseAssets | bool | |
folderBase | ||
assetsToAdd | List |
|
checkPermissions | string | |
Результат | System |
public InventoryArchiveWriteRequest ( System.Guid id, |
||
id | System.Guid | |
module | ||
registry | IRegistryCore | |
userInfo | ||
invPath | string | |
savePath | string | |
UseAssets | bool | |
checkPermissions | string | |
Результат | System |
protected ReceivedAllAssets ( ICollection |
||
assetsFoundUuids | ICollection |
|
assetsNotFoundUuids | ICollection |
|
Результат | void |
protected SaveInvFolder ( |
||
inventoryFolder | The inventory folder to save | |
path | string | The path to which the folder should be saved |
saveThisFolderItself | bool | If true, save this folder itself. If false, only saves contents |
Результат | void |
protected SaveInvItem ( |
||
inventoryItem | ||
path | string | |
Результат | void |
protected TarArchiveWriter,Universe.Framework.Serialization m_archiveWriter | ||
Результат |
protected UuidGatherer,Universe.Framework.SceneInfo m_assetGatherer | ||
Результат |
protected InventoryFolderBase,Universe.Framework.Services.ClassHelpers.Inventory m_defaultFolderToSave | ||
Результат |