Метод | Описание | |
---|---|---|
DrawSkyboxPass ( RenderPassEvent evt ) : UnityEngine.Scripting.APIUpdating | ||
Execute ( ScriptableRenderContext context, UnityEngine.Rendering.Universal.RenderingData &renderingData ) : void |
public DrawSkyboxPass ( RenderPassEvent evt ) : UnityEngine.Scripting.APIUpdating | ||
evt | RenderPassEvent | |
Результат | UnityEngine.Scripting.APIUpdating |
public Execute ( ScriptableRenderContext context, UnityEngine.Rendering.Universal.RenderingData &renderingData ) : void | ||
context | ScriptableRenderContext | |
renderingData | UnityEngine.Rendering.Universal.RenderingData | |
Результат | void |