Метод | Описание | |
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AngleAroundAxis ( Vector3 dirA, Vector3 dirB, Vector3 axis ) : float | ||
DrawDottedLineWithShadow ( Color shadowColor, Vector2 screenOffset, Vector3 p1, Vector3 p2, float screenSpaceSize ) : void | ||
DrawPolyLineWithShadow ( Color shadowColor, Vector2 screenOffset ) : void | ||
PivotHandleCap ( int controlID, Vector3 position, |
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RectScalingHandleCap ( int controlID, Vector3 position, |
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RenderRectWithShadow ( bool active ) : void | ||
RotationSlider ( int id, Vector3 cornerPos, float rotation, Vector3 pivot, Vector3 handleDir, Vector3 outwardsDir1, Vector3 outwardsDir2, float handleSize, |
Метод | Описание | |
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CornerSlider ( int id, Vector3 cornerPos, Vector3 handleDir, Vector3 outwardsDir1, Vector3 outwardsDir2, float handleSize, |
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DetectCursorChange ( int id ) : void | ||
DrawImageBasedCap ( int controlID, Vector3 position, |
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GetScaleCursor ( Vector2 direction ) : MouseCursor | ||
HandleDirectionalCursor ( Vector3 handlePosition, Vector3 handlePlaneNormal, Vector3 direction ) : void | ||
RaycastGUIPointToWorldHit ( Vector2 guiPoint, |
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SideSlider ( int id, Vector3 position, Vector3 sideVector, Vector3 direction, float size, |
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SideSlider ( int id, Vector3 position, Vector3 sideVector, Vector3 direction, float size, |
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WorldToScreenSpaceDir ( Vector3 worldPos, Vector3 worldDir ) : Vector2 |
public static AngleAroundAxis ( Vector3 dirA, Vector3 dirB, Vector3 axis ) : float | ||
dirA | Vector3 | |
dirB | Vector3 | |
axis | Vector3 | |
Результат | float |
public static DrawDottedLineWithShadow ( Color shadowColor, Vector2 screenOffset, Vector3 p1, Vector3 p2, float screenSpaceSize ) : void | ||
shadowColor | Color | |
screenOffset | Vector2 | |
p1 | Vector3 | |
p2 | Vector3 | |
screenSpaceSize | float | |
Результат | void |
public static DrawPolyLineWithShadow ( Color shadowColor, Vector2 screenOffset ) : void | ||
shadowColor | Color | |
screenOffset | Vector2 | |
Результат | void |
public static PivotHandleCap ( int controlID, Vector3 position, |
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controlID | int | |
position | Vector3 | |
rotation | ||
size | float | |
eventType | EventType | |
Результат | void |
public static RectScalingHandleCap ( int controlID, Vector3 position, |
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controlID | int | |
position | Vector3 | |
rotation | ||
size | float | |
eventType | EventType | |
Результат | void |
public static RenderRectWithShadow ( bool active ) : void | ||
active | bool | |
Результат | void |
public static RotationSlider ( int id, Vector3 cornerPos, float rotation, Vector3 pivot, Vector3 handleDir, Vector3 outwardsDir1, Vector3 outwardsDir2, float handleSize, |
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id | int | |
cornerPos | Vector3 | |
rotation | float | |
pivot | Vector3 | |
handleDir | Vector3 | |
outwardsDir1 | Vector3 | |
outwardsDir2 | Vector3 | |
handleSize | float | |
drawFunc | ||
snap | Vector2 | |
Результат | float |