C# Класс UnityEditor.GUIView

Наследование: View
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Private Properties

Свойство Тип Описание
AddToAuxWindowList void
CaptureRenderDoc void
ClearKeyboardControl void
ClearStartView void
DoWindowDecorationEnd void
DoWindowDecorationStart void
Focus void
GrabPixels void
INTERNAL_CALL_GrabPixels void
INTERNAL_CALL_Internal_SetPosition void
INTERNAL_CALL_SetInternalGameViewDimensions void
Internal_Close void
Internal_Init void
Internal_Recreate void
Internal_SendEvent bool
Internal_SetAsActiveWindow void
Internal_SetAutoRepaint void
Internal_SetPosition void
Internal_SetWantsMouseMove void
Internal_SetWindow void
MakeVistaDWMHappyDance void
RecreateContext void
RemoveFromAuxWindowList void
Repaint void
RepaintImmediately void
SendEvent bool
SetAsStartView void
SetKeyboardControl void
SetTitle void
StealMouseCapture void

Открытые методы

Метод Описание
OnDestroy ( ) : void
SetInternalGameViewDimensions ( Rect rect, Rect clippedRect, Vector2 targetSize ) : void

Защищенные методы

Метод Описание
SetPosition ( Rect newPos ) : void
SetWindow ( ContainerWindow win ) : void

Приватные методы

Метод Описание
AddToAuxWindowList ( ) : void
CaptureRenderDoc ( ) : void
ClearKeyboardControl ( ) : void
ClearStartView ( ) : void
DoWindowDecorationEnd ( ) : void
DoWindowDecorationStart ( ) : void
Focus ( ) : void
GrabPixels ( RenderTexture rd, Rect rect ) : void
INTERNAL_CALL_GrabPixels ( GUIView self, RenderTexture rd, Rect &rect ) : void
INTERNAL_CALL_Internal_SetPosition ( GUIView self, Rect &windowPosition ) : void
INTERNAL_CALL_SetInternalGameViewDimensions ( GUIView self, Rect &rect, Rect &clippedRect, Vector2 &targetSize ) : void
Internal_Close ( ) : void
Internal_Init ( int depthBits, int antiAlias ) : void
Internal_Recreate ( int depthBits, int antiAlias ) : void
Internal_SendEvent ( Event e ) : bool
Internal_SetAsActiveWindow ( ) : void
Internal_SetAutoRepaint ( bool doit ) : void
Internal_SetPosition ( Rect windowPosition ) : void
Internal_SetWantsMouseMove ( bool wantIt ) : void
Internal_SetWindow ( ContainerWindow win ) : void
MakeVistaDWMHappyDance ( ) : void
RecreateContext ( ) : void
RemoveFromAuxWindowList ( ) : void
Repaint ( ) : void
RepaintImmediately ( ) : void
SendEvent ( Event e ) : bool
SetAsStartView ( ) : void
SetKeyboardControl ( int id ) : void
SetTitle ( string title ) : void
StealMouseCapture ( ) : void

Описание методов

OnDestroy() публичный Метод

public OnDestroy ( ) : void
Результат void

SetInternalGameViewDimensions() публичный Метод

public SetInternalGameViewDimensions ( Rect rect, Rect clippedRect, Vector2 targetSize ) : void
rect UnityEngine.Rect
clippedRect UnityEngine.Rect
targetSize Vector2
Результат void

SetPosition() защищенный Метод

protected SetPosition ( Rect newPos ) : void
newPos UnityEngine.Rect
Результат void

SetWindow() защищенный Метод

protected SetWindow ( ContainerWindow win ) : void
win ContainerWindow
Результат void