Метод | Описание | |
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Activate ( ) : void | ||
AddTiles ( TileStack>.IDictionary |
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AddTiles ( IEnumerable |
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AddTiles ( |
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AddTiles ( |
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ClearTiles ( ) : void | ||
CoverageAt ( TileCoord location ) : bool | ||
Deactivate ( ) : void | ||
Defloat ( ) : void | ||
Float ( ) : void | ||
RemoveTiles ( IEnumerable |
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RemoveTiles ( |
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TileAt ( TileCoord location ) : bool | ||
TileSelection ( |
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TileSelection ( int tileWidth, int tileHeight ) : System.Collections.Generic |
Метод | Описание | |
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AddTile ( |
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AdjustLocation ( TileCoord location ) : TileCoord | ||
TileSelection ( ) : System.Collections.Generic |
public AddTiles ( TileStack>.IDictionary |
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tiles | TileStack>.IDictionary | |
Результат | void |
public AddTiles ( IEnumerable |
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tiles | IEnumerable |
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Результат | void |
public AddTiles ( |
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layer | ||
tileLocations | IEnumerable |
|
Результат | void |
public AddTiles ( |
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layer | ||
tileRegion | ||
Результат | void |
public CoverageAt ( TileCoord location ) : bool | ||
location | TileCoord | |
Результат | bool |
public RemoveTiles ( IEnumerable |
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tileLocations | IEnumerable |
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Результат | void |
public RemoveTiles ( |
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tileRegion | ||
Результат | void |
public TileAt ( TileCoord location ) : bool | ||
location | TileCoord | |
Результат | bool |
public TileSelection ( |
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selection | ||
Результат | System.Collections.Generic |
public TileSelection ( int tileWidth, int tileHeight ) : System.Collections.Generic | ||
tileWidth | int | |
tileHeight | int | |
Результат | System.Collections.Generic |