Метод | Описание | |
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LoadPalette ( int paletteLocation, byte rom, bool showBackgroundColours ) : Color[] | ||
LoadSprite ( int spriteLocation, int paletteLocation, byte rom, bool showBackgroundColours ) : |
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WritePalette ( int writeLocation, byte rom, Color palette ) : void | ||
WriteSprite ( int writeLocation, byte rom, |
Метод | Описание | |
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Compress ( int decompressedSize, byte source, byte &destination ) : void | ||
ConstructPalette ( byte palette, bool showBackgroundColours ) : Color[] | ||
ConstructSprite ( byte bits, Color palette ) : |
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ConvertBitmapTo4BPPByteArray ( |
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ConvertColoursToByteArray ( Color palette ) : byte[] | ||
Decompress ( byte source, int baseLocation, byte &destination ) : void | ||
LZ77Compress ( int inLength, Stream instream, Stream &outstream ) : int | ||
LZ77Decompress ( Stream instream, Stream &outstream, int baseLocation ) : int | ||
WriteLoop ( byte rom, byte data, int baseLocation ) : void | ||
WriteLoop ( int baselocation, int length, uint value, byte rom ) : void |
public LoadPalette ( int paletteLocation, byte rom, bool showBackgroundColours ) : Color[] | ||
paletteLocation | int | |
rom | byte | |
showBackgroundColours | bool | |
Результат | Color[] |
public LoadSprite ( int spriteLocation, int paletteLocation, byte rom, bool showBackgroundColours ) : |
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spriteLocation | int | |
paletteLocation | int | |
rom | byte | |
showBackgroundColours | bool | |
Результат |
public WritePalette ( int writeLocation, byte rom, Color palette ) : void | ||
writeLocation | int | |
rom | byte | |
palette | Color | |
Результат | void |
public WriteSprite ( int writeLocation, byte rom, |
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writeLocation | int | |
rom | byte | |
sprite | ||
palette | Color | |
Результат | void |