Метод |
Описание |
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TestIfAddHighscoreCommandAddsNewPlayerScoreToHighscoreTableInContext ( ) : void |
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TestIfAnExceptionIsThrowWithInvalidCommandKeys ( ) : void |
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TestIfContainsKeyReturnsTrueWhenCommandWithGivenKeyHasBeenAdded ( ) : void |
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TestIfCountainsKeyReturnFalseWhenNoSuchCommandKeyIsRegistered ( ) : void |
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TestIfNonNullObjectIsReturnedWithValidCommandKey ( ) : void |
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TestIfPopBalloonsCommandCallsTheNeededMethodsFromGameModelAndGameLogic ( ) : void |
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TestIfPrintFieldCommandCallsThePrintFieldMethodOfTheUI ( ) : void |
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TestIfPrintHighscoreCommandCallsThePrintHighscoreMethodOfTheUI ( ) : void |
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TestIfPrintMessageCommandCallsThePrintMessageMethodOfTheUI ( ) : void |
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TestIfRestartCommandCallsTheNeededMethodsFromGameModelAndGameLogic ( ) : void |
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TestIfSaveHighscoreCallsTheSaveMethodOfTheSavingStrategy ( ) : void |
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TestIfUnregisterRemovesTheCommandWithTheProvidedKey ( ) : void |
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TestInit ( ) : void |
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