Метод | Описание | |
---|---|---|
CircularParticleComponent ( |
||
ExplodeIn ( System.Action onCompleted ) : void | ||
ExplodeOut ( System.Action onCompleted ) : void | ||
ResetSkeleton ( ) : void | ||
UpdatePhysics ( double timeStep ) : void | ||
UpdateSkeleton ( ScaledJoint>.Dictionary |
Метод | Описание | |
---|---|---|
ActivateLayer ( Vector3D center, double layerRadius, int leftStart, int leftEnd, int rightStart, int rightEnd, double timeStep ) : void | ||
CalculatePosition ( Vector3D center, double radius, double angle ) : Vector3D | ||
CheckExplodingInCompleted ( ) : void | ||
CheckExplodingOutCompleted ( ) : void | ||
ResetParticles ( ) : void | ||
ScaleCenter ( Vector3D center ) : Vector3D | ||
UpdateParticle ( |
||
UpdateParticleCenters ( double timeStep ) : void | ||
UpdateParticlesByLayer ( int startIndex, int endIndex, Vector3D center, double timeStep ) : void |
public CircularParticleComponent ( |
||
screenBounds | ||
Результат | System |
public ExplodeIn ( System.Action onCompleted ) : void | ||
onCompleted | System.Action | |
Результат | void |
public ExplodeOut ( System.Action onCompleted ) : void | ||
onCompleted | System.Action | |
Результат | void |
public UpdatePhysics ( double timeStep ) : void | ||
timeStep | double | |
Результат | void |
public UpdateSkeleton ( ScaledJoint>.Dictionary |
||
scaledSkeleton | ScaledJoint>.Dictionary | |
Результат | void |