Метод |
Описание |
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SDL_framerateDelay ( IntPtr manager ) : void |
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SDL_getFramerate ( IntPtr manager ) : int |
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SDL_gfxBlitRGBA ( IntPtr src, Tao.Sdl.Sdl &srcrect, IntPtr dst, Tao.Sdl.Sdl dstrect ) : int |
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SDL_gfxSetAlpha ( IntPtr src, byte a ) : int |
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SDL_imageFilterAbsDiff ( byte Src1, byte Src2, byte Dest, int length ) : int |
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SDL_imageFilterAdd ( byte Src1, byte Src2, byte Dest, int length ) : int |
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SDL_imageFilterAddByte ( byte Src1, byte Dest, int length, byte C ) : int |
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SDL_imageFilterAddByteToHalf ( byte Src1, byte Dest, int length, byte C ) : int |
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SDL_imageFilterAddUint ( byte Src1, byte Dest, int length, int C ) : int |
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SDL_imageFilterAlignStack ( ) : void |
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SDL_imageFilterBinarizeUsingThreshold ( byte Src1, byte Dest, int length, byte T ) : int |
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SDL_imageFilterBitAnd ( byte Src1, byte Src2, byte Dest, int length ) : int |
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SDL_imageFilterBitNegation ( byte Src1, byte Dest, int length ) : int |
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SDL_imageFilterBitOr ( byte Src1, byte Src2, byte Dest, int length ) : int |
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SDL_imageFilterClipToRange ( byte Src1, byte Dest, int length, byte Tmin, byte Tmax ) : int |
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SDL_imageFilterConvolveKernel3x3Divide ( byte Src1, byte Dest, int rows, int columns, short Kernel, byte Divisor ) : int |
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SDL_imageFilterConvolveKernel3x3ShiftRight ( byte Src1, byte Dest, int rows, int columns, short Kernel, byte NRightShift ) : int |
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SDL_imageFilterConvolveKernel5x5Divide ( byte Src1, byte Dest, int rows, int columns, short Kernel, byte Divisor ) : int |
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SDL_imageFilterConvolveKernel5x5ShiftRight ( byte Src1, byte Dest, int rows, int columns, short Kernel, byte NRightShift ) : int |
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SDL_imageFilterConvolveKernel7x7Divide ( byte Src1, byte Dest, int rows, int columns, short Kernel, byte Divisor ) : int |
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SDL_imageFilterConvolveKernel7x7ShiftRight ( byte Src1, byte Dest, int rows, int columns, short Kernel, byte NRightShift ) : int |
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SDL_imageFilterConvolveKernel9x9Divide ( byte Src1, byte Dest, int rows, int columns, short Kernel, byte Divisor ) : int |
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SDL_imageFilterConvolveKernel9x9ShiftRight ( byte Src1, byte Dest, int rows, int columns, short Kernel, byte NRightShift ) : int |
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SDL_imageFilterDiv ( byte Src1, byte Src2, byte Dest, int length ) : int |
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SDL_imageFilterMMXdetect ( ) : int |
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SDL_imageFilterMMXoff ( ) : void |
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SDL_imageFilterMMXon ( ) : void |
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SDL_imageFilterMean ( byte Src1, byte Src2, byte Dest, int length ) : int |
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SDL_imageFilterMult ( byte Src1, byte Src2, byte Dest, int length ) : int |
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SDL_imageFilterMultByByte ( byte Src1, byte Dest, int length, byte C ) : int |
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SDL_imageFilterMultDivby2 ( byte Src1, byte Src2, byte Dest, int length ) : int |
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SDL_imageFilterMultDivby4 ( byte Src1, byte Src2, byte Dest, int length ) : int |
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SDL_imageFilterMultNor ( byte Src1, byte Src2, byte Dest, int length ) : int |
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SDL_imageFilterNormalizeLinear ( byte Src1, byte Dest, int length, int Cmin, int Cmax, int Nmin, int Nmax ) : int |
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SDL_imageFilterRestoreStack ( ) : void |
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SDL_imageFilterShiftLeft ( byte Src1, byte Dest, int length, byte N ) : int |
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SDL_imageFilterShiftLeftByte ( byte Src1, byte Dest, int length, byte N ) : int |
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SDL_imageFilterShiftLeftUint ( byte Src1, byte Dest, int length, byte N ) : int |
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SDL_imageFilterShiftRight ( byte Src1, byte Dest, int length, byte N ) : int |
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SDL_imageFilterShiftRightAndMultByByte ( byte Src1, byte Dest, int length, byte N, byte C ) : int |
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SDL_imageFilterShiftRightUint ( byte Src1, byte Dest, int length, byte N ) : int |
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SDL_imageFilterSobelX ( byte Src1, byte Dest, int rows, int columns ) : int |
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SDL_imageFilterSobelXShiftRight ( byte Src1, byte Dest, int rows, int columns, byte NRightShift ) : int |
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SDL_imageFilterSub ( byte Src1, byte Src2, byte Dest, int length ) : int |
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SDL_imageFilterSubByte ( byte Src1, byte Dest, int length, byte C ) : int |
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SDL_imageFilterSubUint ( byte Src1, byte Dest, int length, int C ) : int |
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SDL_initFramerate ( IntPtr manager ) : void |
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SDL_setFramerate ( IntPtr manager, int rate ) : int |
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aacircleColor ( IntPtr dst, short x, short y, short r, int color ) : int |
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aacircleRGBA ( IntPtr dst, short x, short y, short rad, byte r, byte g, byte b, byte a ) : int |
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aaellipseColor ( IntPtr dst, short xc, short yc, short rx, short ry, int color ) : int |
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aaellipseRGBA ( IntPtr dst, short x, short y, short rx, short ry, byte r, byte g, byte b, byte a ) : int |
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aalineColor ( IntPtr dst, short x1, short y1, short x2, short y2, int color ) : int |
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aalineRGBA ( IntPtr dst, short x1, short y1, short x2, short y2, byte r, byte g, byte b, byte a ) : int |
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aapolygonColor ( IntPtr dst, short vx, short vy, int n, int color ) : int |
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aapolygonRGBA ( IntPtr dst, short vx, short vy, int n, byte r, byte g, byte b, byte a ) : int |
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aatrigonColor ( IntPtr dst, short x1, short y1, short x2, short y2, short x3, short y3, int color ) : int |
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aatrigonRGBA ( IntPtr dst, short x1, short y1, short x2, short y2, short x3, short y3, byte r, byte g, byte b, byte a ) : int |
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bezierColor ( IntPtr dst, short vx, short vy, int n, int s, int color ) : int |
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bezierRGBA ( IntPtr dst, short vx, short vy, int n, int s, byte r, byte g, byte b, byte a ) : int |
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boxColor ( IntPtr dst, short x1, short y1, short x2, short y2, int color ) : int |
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boxRGBA ( IntPtr dst, short x1, short y1, short x2, short y2, byte r, byte g, byte b, byte a ) : int |
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characterColor ( IntPtr dst, short x, short y, char c, int color ) : int |
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characterRGBA ( IntPtr dst, short x, short y, char c, byte r, byte g, byte b, byte a ) : int |
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circleColor ( IntPtr dst, short x, short y, short r, int color ) : int |
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circleRGBA ( IntPtr dst, short x, short y, short rad, byte r, byte g, byte b, byte a ) : int |
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ellipseColor ( IntPtr dst, short x, short y, short rx, short ry, int color ) : int |
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ellipseRGBA ( IntPtr dst, short x, short y, short rx, short ry, byte r, byte g, byte b, byte a ) : int |
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filledCircleColor ( IntPtr dst, short x, short y, short r, int color ) : int |
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filledCircleRGBA ( IntPtr dst, short x, short y, short rad, byte r, byte g, byte b, byte a ) : int |
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filledEllipseColor ( IntPtr dst, short x, short y, short rx, short ry, int color ) : int |
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filledEllipseRGBA ( IntPtr dst, short x, short y, short rx, short ry, byte r, byte g, byte b, byte a ) : int |
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filledPieColor ( IntPtr dst, short x, short y, short rad, short start, short end, int color ) : int |
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filledPieRGBA ( IntPtr dst, short x, short y, short rad, short start, short end, byte r, byte g, byte b, byte a ) : int |
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filledPolygonColor ( IntPtr dst, short vx, short vy, int n, int color ) : int |
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filledPolygonRGBA ( IntPtr dst, short vx, short vy, int n, byte r, byte g, byte b, byte a ) : int |
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filledTrigonColor ( IntPtr dst, short x1, short y1, short x2, short y2, short x3, short y3, int color ) : int |
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filledTrigonRGBA ( IntPtr dst, short x1, short y1, short x2, short y2, short x3, short y3, byte r, byte g, byte b, byte a ) : int |
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gfxPrimitivesSetFont ( object fontdata, int cw, int ch ) : void |
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hlineColor ( IntPtr dst, short x1, short x2, short y, int color ) : int |
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hlineRGBA ( IntPtr dst, short x1, short x2, short y, byte r, byte g, byte b, byte a ) : int |
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lineColor ( IntPtr dst, short x1, short y1, short x2, short y2, int color ) : int |
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lineRGBA ( IntPtr dst, short x1, short y1, short x2, short y2, byte r, byte g, byte b, byte a ) : int |
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pieColor ( IntPtr dst, short x, short y, short rad, short start, short end, int color ) : int |
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pieRGBA ( IntPtr dst, short x, short y, short rad, short start, short end, byte r, byte g, byte b, byte a ) : int |
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pixelColor ( IntPtr dst, short x, short y, int color ) : int |
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pixelRGBA ( IntPtr dst, short x, short y, byte r, byte g, byte b, byte a ) : int |
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polygonColor ( IntPtr dst, short vx, short vy, int n, int color ) : int |
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polygonRGBA ( IntPtr dst, short vx, short vy, int n, byte r, byte g, byte b, byte a ) : int |
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rectangleColor ( IntPtr dst, short x1, short y1, short x2, short y2, int color ) : int |
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rectangleRGBA ( IntPtr dst, short x1, short y1, short x2, short y2, byte r, byte g, byte b, byte a ) : int |
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rotozoomSurface ( IntPtr src, double angle, double zoom, int smooth ) : IntPtr |
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rotozoomSurfaceSize ( int width, int height, double angle, double zoom, int &dstwidth, int &dstheight ) : void |
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rotozoomSurfaceSizeXY ( int width, int height, double angle, double zoomx, double zoomy, int &dstwidth, int &dstheight ) : void |
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rotozoomSurfaceXY ( IntPtr src, double angle, double zoomx, double zoomy, int smooth ) : IntPtr |
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shrinkSurface ( IntPtr src, int factorx, int factory ) : IntPtr |
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stringColor ( IntPtr dst, short x, short y, string c, int color ) : int |
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stringRGBA ( IntPtr dst, short x, short y, string c, byte r, byte g, byte b, byte a ) : int |
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texturedPolygon ( IntPtr dst, short vx, short vy, int n, IntPtr texture, int texture_dx, int texture_dy ) : int |
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trigonColor ( IntPtr dst, short x1, short y1, short x2, short y2, short x3, short y3, int color ) : int |
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trigonRGBA ( IntPtr dst, short x1, short y1, short x2, short y2, short x3, short y3, byte r, byte g, byte b, byte a ) : int |
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vlineColor ( IntPtr dst, short x, short y1, short y2, int color ) : int |
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vlineRGBA ( IntPtr dst, short x, short y1, short y2, byte r, byte g, byte b, byte a ) : int |
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zoomSurface ( IntPtr src, double zoomx, double zoomy, int smooth ) : IntPtr |
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zoomSurfaceSize ( int width, int height, double zoomx, double zoomy, int &dstwidth, int &dstheight ) : void |
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