Метод | Описание | |
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AddTexture ( string id, Microsoft.Xna.Framework.Graphics.Texture2D texture ) : void |
External texture add (Ogmo for example)
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Draw ( |
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GetModel ( String id ) : Model3DContentItem | ||
GetMusic ( String id ) : SuperCaissiere.Engine.Content.SongContentItem |
Retrieve a music from its ID
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GetSound ( ) : |
Retrieve a sound from one of the given ID, choosen randonly
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GetSound ( String id ) : |
Retrieve a sound from its ID
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GetTexture ( String id ) : Microsoft.Xna.Framework.Graphics.Texture2D |
Retrieve a texture from its ID
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Initialize ( ) : void | ||
MagicContentManager ( |
Assemblies to look at for the content load
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Update ( |
Метод | Описание | |
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GetContent ( String id ) : SuperCaissiere.Engine.Content.ContentItem |
Get a content from its Asset Name
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addContentItem ( SuperCaissiere.Engine.Content.ContentItem ci ) : void | ||
loadAllContent ( ) : void |
Load every content that will be required later
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loadContent ( SuperCaissiere.Engine.Content.ContentItem item ) : void |
public AddTexture ( string id, Microsoft.Xna.Framework.Graphics.Texture2D texture ) : void | ||
id | string | |
texture | Microsoft.Xna.Framework.Graphics.Texture2D | |
Результат | void |
public Draw ( |
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gameTime | ||
Результат | void |
public GetModel ( String id ) : Model3DContentItem | ||
id | String | |
Результат | Model3DContentItem |
public GetMusic ( String id ) : SuperCaissiere.Engine.Content.SongContentItem | ||
id | String | |
Результат | SuperCaissiere.Engine.Content.SongContentItem |
public GetSound ( ) : |
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Результат |
public GetSound ( String id ) : |
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id | String | |
Результат |
public GetTexture ( String id ) : Microsoft.Xna.Framework.Graphics.Texture2D | ||
id | String | |
Результат | Microsoft.Xna.Framework.Graphics.Texture2D |
public MagicContentManager ( |
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assemblies | ||
Content | Microsoft.Xna.Framework.Content.ContentManager | |
Результат | System |
public Update ( |
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gameTime | ||
Результат | void |