Метод | Описание | |
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Apply ( |
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IkConstraintTimeline ( int frameCount ) : System | ||
SetFrame ( int frameIndex, float time, float mix, int bendDirection ) : void |
Sets the time, mix and bend direction of the specified keyframe.
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public Apply ( |
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skeleton | ||
lastTime | float | |
time | float | |
firedEvents | ExposedList |
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alpha | float | |
setupPose | bool | |
mixingOut | bool | |
Результат | void |
public IkConstraintTimeline ( int frameCount ) : System | ||
frameCount | int | |
Результат | System |
public SetFrame ( int frameIndex, float time, float mix, int bendDirection ) : void | ||
frameIndex | int | |
time | float | |
mix | float | |
bendDirection | int | |
Результат | void |