Метод | Описание | |
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GLTexture ( |
Initializes an uncompressed texture with with raw pixel data and a set of properties. Width and Height are expected pixel dimensions.
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GLTexture ( uint name, float width, float height, bool hasMipMaps, float scale, bool premultipliedAlpha ) : System |
Initializes a texture with the given properties. Width and height are expected pixels.
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Метод | Описание | |
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Init ( uint name, float width, float height, bool hasMipMaps, float scale, bool premultipliedAlpha ) : void |
public GLTexture ( |
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imgData | ||
properties | ||
Результат | System |
public GLTexture ( uint name, float width, float height, bool hasMipMaps, float scale, bool premultipliedAlpha ) : System | ||
name | uint | |
width | float | |
height | float | |
hasMipMaps | bool | |
scale | float | |
premultipliedAlpha | bool | |
Результат | System |