Метод | Описание | |
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Draw ( |
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EngineFlame ( int seed, int maxParticles, double particleRate, double minSpread, double maxSpread, double maxAge, double angle ) : System | ||
Update ( SpaceSim.Physics.TimeStep timeStep, |
public Draw ( |
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graphics | ||
cameraBounds | ||
Результат | void |
public EngineFlame ( int seed, int maxParticles, double particleRate, double minSpread, double maxSpread, double maxAge, double angle ) : System | ||
seed | int | |
maxParticles | int | |
particleRate | double | |
minSpread | double | |
maxSpread | double | |
maxAge | double | |
angle | double | |
Результат | System |
public Update ( SpaceSim.Physics.TimeStep timeStep, |
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timeStep | SpaceSim.Physics.TimeStep | |
enginePosition | ||
shipVelocity | ||
rotation | double | |
throttle | double | |
ispMultiplier | double | |
Результат | void |