Метод | Описание | |
---|---|---|
GameData ( ) : System | ||
GetGear ( ) : int | ||
GetGearRatio_Pure ( int g ) : double |
Метод | Описание | |
---|---|---|
Fire_HS ( object o ) : void | ||
Fire_LS ( object o ) : void | ||
Limits ( double v, double min, double max ) : double | ||
SendPackage ( DashboardPackages package, byte data ) : void | ||
Tickjes ( ) : void | ||
YellowFlagIntensity ( ) : byte | ||
sp_DataReceived ( object sender, System.IO.Ports.SerialDataReceivedEventArgs e ) : void |
public static GetGearRatio_Pure ( int g ) : double | ||
g | int | |
Результат | double |