Метод | Описание | |
---|---|---|
ApplyTransform ( Transformation transform ) : void | ||
CreateFace ( |
Create a mesh object that represents the wall.
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PositionWall ( AABBFace whichFace ) : void | ||
Render ( |
Метод | Описание | |
---|---|---|
AABBFaceMesh ( |
public ApplyTransform ( Transformation transform ) : void | ||
transform | Transformation | |
Результат | void |
public static CreateFace ( |
||
gi | ||
roomSize | Vector3D | The size of the room |
whichWall | AABBFace | Which wall of the room are we creating |
res | The Resolution of the mesh, meaning, the number of rows and columns of quads to create. | |
texture | ||
Результат |
public PositionWall ( AABBFace whichFace ) : void | ||
whichFace | AABBFace | |
Результат | void |
public Render ( |
||
GI | ||
Результат | void |