Метод | Описание | |
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Authenticate ( String Username, String Password ) : System.Boolean | ||
BanId ( |
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ChatSend ( String Message ) : void | ||
ChatSendServerMessage ( String Message ) : void | ||
ChatSendToLogin ( String Login, String Text ) : void | ||
ChooseNextMap ( String Filename ) : void | ||
Connect ( ) : int | ||
DisableCallback ( ) : void | ||
Disconnect ( ) : void | ||
EnableCallback ( ) : void | ||
GetBanList ( int MaxResults, int StartIndex ) : List |
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GetChatLines ( ) : List |
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GetCurrentMapInfo ( ) : ShootManiaXMLRPC.Structs.CurrentMapInfo | ||
GetMapList ( int MaxResults, int StartIndex ) : List |
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GetMaxPlayers ( ) : |
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GetMaxSpectators ( ) : |
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GetPlayerList ( int MaxResults, int StartIndex ) : List |
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GetPlayerListByPlayerLogin ( string Login ) : |
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GetScriptName ( ) : ShootManiaXMLRPC.Structs.ScriptName | ||
GetServerComment ( ) : String | ||
GetServerName ( ) : String | ||
GetServerPassword ( ) : String | ||
GetServerPasswordForSpectator ( ) : String | ||
GetStatus ( ) : ShootManiaXMLRPC.Structs.ServerStatus | ||
KickId ( |
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NextMap ( System.Boolean DontClearCupScores ) : void | ||
RestartMap ( System.Boolean DontClearCupScores ) : void | ||
SendNoticeToLogin ( String Login, String Text ) : void | ||
SetApiVersion ( String Version ) : void | ||
SetMaxPlayers ( |
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SetMaxSpectators ( |
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SetScriptName ( String ScriptName ) : void | ||
SetServerComment ( String Comment ) : void | ||
SetServerName ( String Comment ) : void | ||
SetServerPassword ( String Password ) : void | ||
SetServerPasswordForSpectator ( String Password ) : void | ||
ShootManiaServer ( String IP, |
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UnBan ( String ClientName ) : void |
Метод | Описание | |
---|---|---|
Client_EventGbxCallback ( object o, |
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ParseEventGbx ( |
public Authenticate ( String Username, String Password ) : System.Boolean | ||
Username | String | |
Password | String | |
Результат | System.Boolean |
public BanId ( |
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PlayerId | ||
Message | String | |
Результат | void |
public ChatSendServerMessage ( String Message ) : void | ||
Message | String | |
Результат | void |
public ChatSendToLogin ( String Login, String Text ) : void | ||
Login | String | |
Text | String | |
Результат | void |
public ChooseNextMap ( String Filename ) : void | ||
Filename | String | |
Результат | void |
public GetBanList ( int MaxResults, int StartIndex ) : List |
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MaxResults | int | |
StartIndex | int | |
Результат | List |
public GetCurrentMapInfo ( ) : ShootManiaXMLRPC.Structs.CurrentMapInfo | ||
Результат | ShootManiaXMLRPC.Structs.CurrentMapInfo |
public GetMapList ( int MaxResults, int StartIndex ) : List |
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MaxResults | int | |
StartIndex | int | |
Результат | List |
public GetMaxPlayers ( ) : |
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Результат |
public GetMaxSpectators ( ) : |
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Результат |
public GetPlayerList ( int MaxResults, int StartIndex ) : List |
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MaxResults | int | |
StartIndex | int | |
Результат | List |
public GetPlayerListByPlayerLogin ( string Login ) : |
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Login | string | |
Результат |
public GetScriptName ( ) : ShootManiaXMLRPC.Structs.ScriptName | ||
Результат | ShootManiaXMLRPC.Structs.ScriptName |
public GetServerPasswordForSpectator ( ) : String | ||
Результат | String |
public GetStatus ( ) : ShootManiaXMLRPC.Structs.ServerStatus | ||
Результат | ShootManiaXMLRPC.Structs.ServerStatus |
public KickId ( |
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PlayerId | ||
Message | String | |
Результат | void |
public NextMap ( System.Boolean DontClearCupScores ) : void | ||
DontClearCupScores | System.Boolean | |
Результат | void |
public RestartMap ( System.Boolean DontClearCupScores ) : void | ||
DontClearCupScores | System.Boolean | |
Результат | void |
public SendNoticeToLogin ( String Login, String Text ) : void | ||
Login | String | |
Text | String | |
Результат | void |
public SetApiVersion ( String Version ) : void | ||
Version | String | |
Результат | void |
public SetMaxPlayers ( |
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MaxPlayers | ||
Результат | void |
public SetMaxSpectators ( |
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MaxSpectators | ||
Результат | void |
public SetScriptName ( String ScriptName ) : void | ||
ScriptName | String | |
Результат | void |
public SetServerComment ( String Comment ) : void | ||
Comment | String | |
Результат | void |
public SetServerName ( String Comment ) : void | ||
Comment | String | |
Результат | void |
public SetServerPassword ( String Password ) : void | ||
Password | String | |
Результат | void |
public SetServerPasswordForSpectator ( String Password ) : void | ||
Password | String | |
Результат | void |
public ShootManiaServer ( String IP, |
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IP | String | |
Port | ||
Результат | System |