C# Класс Sharpex2D.Rendering.OpenGL.PixelFormatDescriptor

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Открытые свойства

Свойство Тип Описание
AccumAlphaBits Byte
AccumBits Byte
AccumBlueBits Byte
AccumGreenBits Byte
AccumRedBits Byte
AlphaBits Byte
AlphaShift Byte
AuxBuffers Byte
BlueBits Byte
BlueShift Byte
ColorBits Byte
DamageMask System.Int32
DepthBits Byte
FormatDescription PixelFormatDescription
GreenBits Byte
GreenShift Byte
LayerMask System.Int32
LayerType int
PixelType int
RedBits Byte
RedShift Byte
Reserved Byte
Size System.Int16
StencilBits Byte
Version System.Int16
VisibleMask System.Int32

Описание свойств

AccumAlphaBits публичное свойство

Specifies the number of alpha bitplanes in the accumulation buffer.
public Byte AccumAlphaBits
Результат Byte

AccumBits публичное свойство

Specifies the total number of bitplanes in the accumulation buffer.
public Byte AccumBits
Результат Byte

AccumBlueBits публичное свойство

Specifies the number of blue bitplanes in the accumulation buffer.
public Byte AccumBlueBits
Результат Byte

AccumGreenBits публичное свойство

Specifies the number of green bitplanes in the accumulation buffer.
public Byte AccumGreenBits
Результат Byte

AccumRedBits публичное свойство

Specifies the number of red bitplanes in the accumulation buffer.
public Byte AccumRedBits
Результат Byte

AlphaBits публичное свойство

Specifies the number of alpha bitplanes in each RGBA color buffer. Alpha bitplanes are not supported.
public Byte AlphaBits
Результат Byte

AlphaShift публичное свойство

Specifies the shift count for alpha bitplanes in each RGBA color buffer. Alpha bitplanes are not supported.
public Byte AlphaShift
Результат Byte

AuxBuffers публичное свойство

Specifies the number of auxiliary buffers. Auxiliary buffers are not supported.
public Byte AuxBuffers
Результат Byte

BlueBits публичное свойство

Specifies the number of blue bitplanes in each RGBA color buffer.
public Byte BlueBits
Результат Byte

BlueShift публичное свойство

Specifies the shift count for blue bitplanes in each RGBA color buffer.
public Byte BlueShift
Результат Byte

ColorBits публичное свойство

Specifies the number of color bitplanes in each color buffer. For RGBA pixel types, it is the size of the color buffer, excluding the alpha bitplanes. For color-index pixels, it is the size of the color-index buffer.
public Byte ColorBits
Результат Byte

DamageMask публичное свойство

Ignored. Earlier implementations of OpenGL used this member, but it is no longer used.
Specifies whether more than one pixel format shares the same frame buffer. If the result of the bitwise AND of the damage masks between two pixel formats is nonzero, then they share the same buffers.
public Int32,System DamageMask
Результат System.Int32

DepthBits публичное свойство

Specifies the depth of the depth (z-axis) buffer.
public Byte DepthBits
Результат Byte

FormatDescription публичное свойство

A set of bit flags that specify properties of the pixel buffer. The properties are generally not mutually exclusive; you can set any combination of bit flags, with the exceptions noted.
public PixelFormatDescription FormatDescription
Результат PixelFormatDescription

GreenBits публичное свойство

Specifies the number of green bitplanes in each RGBA color buffer.
public Byte GreenBits
Результат Byte

GreenShift публичное свойство

Specifies the shift count for green bitplanes in each RGBA color buffer.
public Byte GreenShift
Результат Byte

LayerMask публичное свойство

Ignored. Earlier implementations of OpenGL used this member, but it is no longer used.
Specifies the layer mask. The layer mask is used in conjunction with the visible mask to determine if one layer overlays another.
public Int32,System LayerMask
Результат System.Int32

LayerType публичное свойство

Ignored. Earlier implementations of OpenGL used this member, but it is no longer used.
Specifies the type of layer.
public int LayerType
Результат int

PixelType публичное свойство

Specifies the type of pixel data. The following types are defined.
public int PixelType
Результат int

RedBits публичное свойство

Specifies the number of red bitplanes in each RGBA color buffer.
public Byte RedBits
Результат Byte

RedShift публичное свойство

Specifies the shift count for red bitplanes in each RGBA color buffer.
public Byte RedShift
Результат Byte

Reserved публичное свойство

Specifies the number of overlay and underlay planes. Bits 0 through 3 specify up to 15 overlay planes and bits 4 through 7 specify up to 15 underlay planes.
public Byte Reserved
Результат Byte

Size публичное свойство

Specifies the size of this data structure. This value should be set to sizeof(PIXELFORMATDESCRIPTOR).
public Int16,System Size
Результат System.Int16

StencilBits публичное свойство

Specifies the depth of the stencil buffer.
public Byte StencilBits
Результат Byte

Version публичное свойство

Specifies the version of this data structure. This value should be set to 1.
public Int16,System Version
Результат System.Int16

VisibleMask публичное свойство

Specifies the transparent color or index of an underlay plane. When the pixel type is RGBA, dwVisibleMask is a transparent RGB color value. When the pixel type is color index, it is a transparent index value.
public Int32,System VisibleMask
Результат System.Int32