Метод | Описание | |
---|---|---|
Advance ( Server.Point3D &p, int index ) : void | ||
Check ( Server.Point3D loc, Server.Point3D goal, int range ) : bool | ||
CheckPath ( ) : bool | ||
Follow ( bool run, int range ) : bool | ||
ForceRepath ( ) : void | ||
GetGoalLocation ( ) : Server.Point3D | ||
Move ( Direction d ) : MoveResult | ||
PathFollower ( Server.Mobile from, IPoint3D goal ) : System |
public Advance ( Server.Point3D &p, int index ) : void | ||
p | Server.Point3D | |
index | int | |
Результат | void |
public Check ( Server.Point3D loc, Server.Point3D goal, int range ) : bool | ||
loc | Server.Point3D | |
goal | Server.Point3D | |
range | int | |
Результат | bool |
public Follow ( bool run, int range ) : bool | ||
run | bool | |
range | int | |
Результат | bool |
public GetGoalLocation ( ) : Server.Point3D | ||
Результат | Server.Point3D |
public PathFollower ( Server.Mobile from, IPoint3D goal ) : System | ||
from | Server.Mobile | |
goal | IPoint3D | |
Результат | System |