Метод | Описание | |
---|---|---|
Dim ( byte dimness ) : void | ||
MovieElement ( SCSharp.UI.UIScreen screen, BinElement el, byte palette, |
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MovieElement ( SCSharp.UI.UIScreen screen, BinElement el, byte palette, bool scale ) : System | ||
MovieElement ( SCSharp.UI.UIScreen screen, BinElement el, byte palette, string resource ) : System | ||
MovieElement ( SCSharp.UI.UIScreen screen, BinElement el, byte palette, string resource, bool scale ) : System | ||
MovieElement ( SCSharp.UI.UIScreen screen, int x, int y, int width, int height, bool scale ) : System | ||
Play ( ) : void | ||
Stop ( ) : void |
Метод | Описание | |
---|---|---|
CreateSurface ( ) : SdlDotNet.Graphics.Surface |
Метод | Описание | |
---|---|---|
PlayerFrameReady ( ) : void |
protected CreateSurface ( ) : SdlDotNet.Graphics.Surface | ||
Результат | SdlDotNet.Graphics.Surface |
public MovieElement ( SCSharp.UI.UIScreen screen, BinElement el, byte palette, |
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screen | SCSharp.UI.UIScreen | |
el | BinElement | |
palette | byte | |
player | ||
Результат | System |
public MovieElement ( SCSharp.UI.UIScreen screen, BinElement el, byte palette, bool scale ) : System | ||
screen | SCSharp.UI.UIScreen | |
el | BinElement | |
palette | byte | |
scale | bool | |
Результат | System |
public MovieElement ( SCSharp.UI.UIScreen screen, BinElement el, byte palette, string resource ) : System | ||
screen | SCSharp.UI.UIScreen | |
el | BinElement | |
palette | byte | |
resource | string | |
Результат | System |
public MovieElement ( SCSharp.UI.UIScreen screen, BinElement el, byte palette, string resource, bool scale ) : System | ||
screen | SCSharp.UI.UIScreen | |
el | BinElement | |
palette | byte | |
resource | string | |
scale | bool | |
Результат | System |
public MovieElement ( SCSharp.UI.UIScreen screen, int x, int y, int width, int height, bool scale ) : System | ||
screen | SCSharp.UI.UIScreen | |
x | int | |
y | int | |
width | int | |
height | int | |
scale | bool | |
Результат | System |